Bodyguard by kodran
*Post your highest level in the comments! Curious to see how far you guys can get :) *

Bodyguard is an entry in the ludum dare 46 compo. All assets and code written by me in 48 hours.
You are the bodyguard and you must ensure the VIP stays alive by killing any would-be assassins. You'll receive radio communications to help you pin down which of the civilians is really an assassin.

Once you've found the assassin, take your shot before they have a chance to kill the VIP!

Play progressively harder levels with more and more civilians but try not to shoot any innocent bystanders, they won't like that very much.
There are some mechanics people don't tend to notice from short play sessions:
- After 35 seconds the assassin can stab the VIP
- If someone just walks through the VIP past 35 seconds, they probably aren't the assassin
- If you hear a sound and the screen shakes, the assassin tried to stab the VIP but failed. He's probably still close by!
- After 120 seconds the assassin will aggressively seek out the VIP
- Take a warning shot to stop the civilians for a second!
Here's a video of the game in action: https://www.youtube.com/watch?v=Stg44OvBTqI
Ratings
| Overall | 127th | 3.893⭐ | 58🧑⚖️ |
| Fun | 98th | 3.911⭐ | 58🧑⚖️ |
| Innovation | 294th | 3.571⭐ | 58🧑⚖️ |
| Theme | 142th | 4.071⭐ | 58🧑⚖️ |
| Graphics | 420th | 3.589⭐ | 58🧑⚖️ |
| Audio | 495th | 3.082⭐ | 57🧑⚖️ |
| Humor | 177th | 3.5⭐ | 57🧑⚖️ |
| Mood | 336th | 3.451⭐ | 53🧑⚖️ |
| Given | 47🗳️ | 7🗨️ |
this is really fun idea.. I think it can be improved.
I suggest more stuff like wearing glasses and stuff.
also I wish you wouldn't need to restart after losing
I really enjoy the amount of focus needed for the game at the later stages
If you happened to miss me playing the game, you can go to this spreadsheet to find what timestamp I played your game
https://tinyurl.com/yau8hjzn
And then look in my latest videos and find your game being play (after the current stream ends)
https://www.twitch.tv/ursagames/videos
This isn't the most original idea, but this is really well executed and a great way to kill time. I love that you were able to put in so many little mechanics and details, but it would've been nice if they were explained in game instead of on the game page.
Good call making the starting text advance faster at the start of each level after the first one. Little details like that always show how much you paid attention when designing the game.
There were some very nice touches in the game. Given all the discussion, it would be fun to have a definitely-not-IP-infringing character with a striped scarf...
I really liked the search and kill feeling here.
Maybe a summary of the Hints would be cool or maybe it makes it "too easy"
But the sounds and graphics are really fit each other and overall a nice Game
Well Done