Save It by sundhar
Controls : Arrow or WASD , Space
This game is to save the player from the red cubes which follows the player from particular distance .. you can destroy it by making them to touch the blue cubes.... But be safe it will destroy the player tooo......


| Youtube | https://sundhar.itch.io/save-it |
| Youtube | https://sundhar.itch.io/save-it |
| Original URL | https://ldjam.com/events/ludum-dare/46/save-it |
Ratings
| Overall | 580th | 3.375⭐ | 22🧑⚖️ |
| Fun | 352th | 3.5⭐ | 22🧑⚖️ |
| Innovation | 351th | 3.5⭐ | 22🧑⚖️ |
| Theme | 912th | 3.1⭐ | 22🧑⚖️ |
| Graphics | 701th | 3.15⭐ | 22🧑⚖️ |
| Humor | 811th | 2.029⭐ | 19🧑⚖️ |
| Mood | 746th | 2.921⭐ | 21🧑⚖️ |
| Given | 7🗳️ | 0🗨️ |
Good job, I feel I would want to buy a improved version.
Sometimes jump wouldn't work for some reason, which made it a bit troublesome to complete some of the levels.
With some polish, sfx, and more levels, I could see this making a popular mobile game!
Thinking of good puzzles for a 3 day jam is very chalenging. It would be geart to see an expantion coming soon...
good game!
PD: the controls in the web version may be the clunky ones... but I played it anyway. I didn't download it.
Also, the physic material should be set so the player can slide up and onto platforms instead of sticking to them.
Overall, though, I like this type of game, and think it's a solid effort, particularly for a compo entry
The feel of 'clunkyness' is, I think, in large part due to the fact that the overhead view is isometric, making the cardinal directions (up, down, left, right) not map to the same (up, down, left, right) on the screen.
Sound effects are easy to make with online tools like [Bfxr.](https://www.bfxr.net/) (requires flash!)