Slimy Vs Wild by shadowtzu

[raw]
made by shadowtzu for Ludum Dare 46 (JAM)

screen01.jpg

Well .. I tried to do my best, when I found what I thought was a good idea, I started by writing a GDO: http://www.tzu3d.com/downloads/LD46GDOEN.pdf

I realized that information was missing so as not to have to think during development, like for example: the interface.

I also realized that some color choice was not good: a slimy green on a green floor ... so I changed to pink / purple.

It also lacked victory / defeat conditions. This is what mainly blocked me and that is why there is not really a goal in my game.

What I thought was the hardest thing for me to program was the most interesting to do: managing the rain blocked by the umbrella. I am very satisfied!

Otherwise, I lost a lot of time trying to make music, it's my weakness, I was totally disappointed with my tests. So I decided not to put any music. (if you don't have sound with Chrome, try with Firefox)

I plan to add many items but unfortunately I do not have the time when it was essential to add interest to my game.

All comments helping me to progress are welcome!

Controls: Slimy move by himself, use your mouse for pickup items, don't forget to take the first mace you see.

Ratings

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Feedback

manadream
22. Apr 2020 · 03:45 UTC
Not bad, I like the directional rain idea. It's a concept that could be expanded upon.
Greon
22. Apr 2020 · 04:10 UTC
Interesting concept, it lacks information on how to play, but i managed to get over it. Also, some hotkeys for selecting the tools would be welcome, otherwise, a good job, especially with the rain, it works like a charm. Keep doing your best!
Bill Wheatley
22. Apr 2020 · 06:46 UTC
Make more of it, thanks for the effort, it's awesome, well done.