Slimy Vs Wild by shadowtzu

Well .. I tried to do my best, when I found what I thought was a good idea, I started by writing a GDO: http://www.tzu3d.com/downloads/LD46GDOEN.pdf
I realized that information was missing so as not to have to think during development, like for example: the interface.
I also realized that some color choice was not good: a slimy green on a green floor ... so I changed to pink / purple.
It also lacked victory / defeat conditions. This is what mainly blocked me and that is why there is not really a goal in my game.
What I thought was the hardest thing for me to program was the most interesting to do: managing the rain blocked by the umbrella. I am very satisfied!
Otherwise, I lost a lot of time trying to make music, it's my weakness, I was totally disappointed with my tests. So I decided not to put any music. (if you don't have sound with Chrome, try with Firefox)
I plan to add many items but unfortunately I do not have the time when it was essential to add interest to my game.
All comments helping me to progress are welcome!
Controls: Slimy move by himself, use your mouse for pickup items, don't forget to take the first mace you see.
| Youtube | http://www.tzu3d.com/slimy/index.html |
| Original URL | https://ldjam.com/events/ludum-dare/46/slimy-vs-wild |
Ratings
| Given | 1🗳️ | 0🗨️ |