DuckyShine by RoboPenguin

Made for LD46 (with the theme "KEEP IT ALIVE"), DuckyShine is a top-down (ish) puzzle-esque endless survival game about an overweight chick and his adventures on a very confusing mass of islands.
Armed with your mouse (left click and hold to move) and keyboard (used to manipulate the land), guide the poor chicken towards the flag!
Two modes of play are available:
1) Puzzle Mode - 12 levels designed to introduce the mechanics
2) Endless Mode - complete as many randomly generated maps as you can without dying to increase your score
Thanks for playing!
Jeremy, Harvey, Becca, Rob and Benji

THE TEAM:
Jeremy (JMS777) - Programming + Art
Harvey - Programming
Becca - Sound Design
Rob (RoboPenguin) - Art + Design
Benji (Benji) - Art (splash screen)
ASSETS USED:
Sounds - all from the Platform Post (https://www.platformpp.tv/) sound database
Cinerama Font - https://www.dafont.com/cinerama.font?l[]=10&l[]=1
Sky image in the splash art - photo by Diego PH (https://unsplash.com/photos/vTitvl4O2kE?fbclid=IwAR2-NYbjgfnH4ohKYvf3NLWDz5dCOdmySR5yHpJsON4rVjorDbYwYw022ZQ)
Howl's Moving Castle Fire - design by Dr.Monekers (https://cloudcity7.com/products/howls-moving-castle-fire-demon?variant=41891393031)
| Youtube | https://jms777.itch.io/duckyshine |
| Original URL | https://ldjam.com/events/ludum-dare/46/duckyshine |
Ratings
| Given | 1🗳️ | 1🗨️ |