Hunger of Life by DTFD.Plus

[raw]
made by DTFD.Plus for Ludum Dare 46 (JAM)

Hi there! This is our third game on Ludum Dare and this time we spent more time to our game more playable instead of fitting the theme in a creative way. Please try it and give us feedback!Huge thanks!

Ratings

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Feedback

Sheinxy
20. Apr 2020 · 21:59 UTC
I'm kind of confused as of what I am supposed to do and what the controls are ^w^'

But anyhow, for what I've done, I can already say a few things:

The game looks amazing, the music is awesome, and the character controls nicely!


I'm a bit sad to not understand exactly what I am supposed to do, because this looks awesome ;w;

![New_Piskel.gif](///raw/045/e/z/2e8c2.gif)
🎤 DTFD.Plus
21. Apr 2020 · 01:15 UTC
Hey guys, I am one of the developers of this game. We forgot to update our game introduction and instruction in Ludum Dare website. We have updated that in the download link. Looking forward to your comments!
Sheinxy
22. Apr 2020 · 01:44 UTC
@dtfd-plus oh I see now! ^w^

Well, my previous claims still hold up: The game looks amazing, the music is awesome, and the character controls nicely

The attacks feels a bit heavy, I think if it was a bit swifter it would be better, and some feedback when hitting an ennemy would be nice (like a small sound effect and some visual cues)

But anyway. the game is still great, and I am stating this once again: it looks and sound amazing, I'm really impressed by that!

![New_Piskel.gif](///raw/045/e/z/321ba.gif)
pomelouncia
22. Apr 2020 · 08:43 UTC
Like the cover image and the character design! But I'm not sure whether I hit the monster or not without the sound effect or the shake of the screen.
Karenin Dmitry
25. Apr 2020 · 11:01 UTC
Amazing art work! I like your game, but i have some comments about gameplay.

Give feedback to the player about events. Like, player dealt damage to enemy - show it. It's very easy to find shader for highlighting, but feeling from the game will become much better! If player took damage - show it too (the same highlighting will do). This will make game more readable for player.

Anyway, this game is fun, good job!

P.s. Give to the player possibility to exit the game from UI, at leats by pressing ESC :sweat_smile:
notakira
04. May 2020 · 21:48 UTC
I love the art! The animations were also really cool.
I feel like the "hitting" of the enemies should give more oomph! Though I can understand with the limited time.