Time Loop by _Kassjak_
Stuck in the clock's infinite time loop (or till it runs out of juice), stomp on spawning enemies and collect their droppings to increase your score.
How to play:
Stomp on the flying clock bats
Avoid colliding with the gears while grounded
Score big juicy numbers


Note: Bugs, while not game breaking, will most likely occur.
Programming by BBQGiraffe
Art & Partial Programming by Kassjak
| Youtube | https://kassjak.itch.io/time-loop |
| Original URL | https://ldjam.com/events/ludum-dare/47/time-loop-2 |
Ratings
| Overall | 413th | 3.781⭐ | 50🧑⚖️ |
| Fun | 529th | 3.574⭐ | 49🧑⚖️ |
| Innovation | 297th | 3.787⭐ | 49🧑⚖️ |
| Theme | 176th | 4.177⭐ | 50🧑⚖️ |
| Graphics | 297th | 4.112⭐ | 51🧑⚖️ |
| Mood | 565th | 3.617⭐ | 49🧑⚖️ |
| Given | 11🗳️ | 5🗨️ |
That was pretty fun and the color palette is nice, but yeah it's just a bit hard to read what's happening at first glance, especially with the rolling enemies.
The movement feels good but as with any 360 degree radial 2d game, it get can confusing when the player is on the top and you hold right only to go left (as the movement is relative to the player not the world). I don't have much to offer there as it is an inherent flaw of the style of the game and not really on you guys.
One criticism I do have is that the design of the enemies make it impossible to not get hit by them when you attack them (which is why you guys rapidly introduce hp I assume). Adding some form of a shield at your feet when jumping to prevent getting attacked always could help with this.
Fantastic job, a well polished experience that I think is underrated for sure.
I was confused the first time because it didn't say in the instruction about pressing space so I did just run around which actually become the session I survived the longest but with 0 score :laughing:
Edit: oh I see the space now! I'm just blind and stupid :)
Edit2: ok. this game is kind of addicting :)
It's hard to understand if the player can hit bats or not.
There is a bug when you die and restart the game your score don't come back to 0.
Like the art style, great work !
The only thing I'd complain is that any key can be used to leave the game over screen. Given I was pressing lots of keys while playing I kept going past that screen back to the title, so I have no idea what my high score was :sweat_smile:
Also sorry about leaving the stream pretty quickly. I had multiple streamers on and had to free a lot of my bandwidth by closing some of them. I had intentions on checking back on the stream, but accidentally forgot about it, so I checked out the after-stream video instead.
Anyways I hope you have a great day! Cheers!
**This was really good!** The idea is simple and straight to the point which makes the gameplay really good! The controls are tight and straight-forward and the scaling of the difficulty as time goes on is also on-point. The bolts recovering HP is a great choice to keep the player in-game despite sometimes getting hit by bats.
From there, I'd say that my only distress was what everyone has already mentioned in the previous comments, where at the beginning, it feels like the bats fire faster than you can get to them when you jump between sides. I also thought that timing my jumps to fall on top of the gears would also award points at first, but then I realized it only helps to clear them from the clock faster.
The presentation is _absolutely top-notch_ and I really like the style and all of the polish/juice that the game has, from the flashes, the screenshaking, the trails, to the floating animation for the bolts. I also really like the choice of music that was made!
Congratulations on this first game jam for @bbqgiraffe and I look forward to seeing more from you folks. Cheers! :whale:
As has been mentioned, I was also uncertain at times whether I was taking damage or not from jumping on bats from different angles.
Anyone else see a face here?

I play on it without paying attention to the time spent on it :)
Other than that, the difficulty curve is quite well implemented and the visual are nice, good game overall
Cheers from savvy community
Graphics are suuper cuuutee~ and you hit a spot bcs I love both bats :bat: and clocks :clock:
The generating health mechanic is pretty cool~ It feels really good when your HP gets low and you see it fill up by gathering screws and bolts~ It's as if you get a second chance !!
Well donee!!!