{"author_link":"\/users\/vieuxman","author_name":"Vieuxman","author_uid":1127539,"comments":[{"author_name":"SeezoGames","author_uid":"1120931","time":"2020-10-05T15:31:26Z","epoch":1601911886,"modified":1601911886,"text":"really liked the mood but I didn't really understand where I was supposed to go.","likes":0,"format":"md"}],"format":"md","images":["ld47\/217341-23a2734d40af19b51ad2d5b2aa66d961.png"],"links":[{"url":"https:\/\/maytar.itch.io\/guided-by-the-light","text":"Youtube"}],"metadata":{"g_key":"64902","g_author":"1127539","g_event":"LD47","g_eventkey":"76","g_subevent":"JAM","g_urlkey":"281726","g_title":"Guided by the Light","g_status":"PVT1","g_place":"99999","g_commentcount":"1","g_site2_node_id":"217341","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"217341","n_urlkey":"281726","n_parent":"212256","n_path":"\/events\/ludum-dare\/47\/guided-by-the-light","n_slug":"guided-by-the-light","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"127539","n_created":"1601451737","n_modified":"1601882641","n_version":"672819","n_status":"COMMIT"},"node":{"id":217341,"parent":212256,"superparent":9,"author":127539,"type":"item","subtype":"game","subsubtype":"jam","published":"2020-10-05T07:24:01Z","created":"2020-09-30T07:42:17Z","modified":"2020-10-05T07:24:01Z","version":672819,"slug":"guided-by-the-light","name":"Guided by the Light","body":"The light is your life and your escape. \n\nGuided by the Light is a game where the player is locked in a unknown place and is killed when they wander too much in the shadow. The only way to survive is by staying within the light.  The player lost a part of its hearing and sight capabilities for every seconds they spend out of the light. \nWhen the player die, they are sent back in the begining of the level.\n\nControls:\n\nZQSD or QWSD to MOVE\nCtrl to CROUCH\nLeft click to PUSH\nE to Activate the lighter (discover it on the level)\nTeam:\n\nSamuel Do Nascimento Gon\u00e7alves : Programming, Game Design.\nQuentin Delmas : Level Design, Game design.","meta":{"author":[127539,123421],"link-01-tag":[42332],"grade-05-out":"1","grade-06-out":"1","cover":"\/\/\/content\/332\/f1\/z\/363da.png","allow-anonymous-comments":"1","link-01":"https:\/\/maytar.itch.io\/guided-by-the-light"},"path":"\/events\/ludum-dare\/47\/guided-by-the-light","parents":[1,5,9,212256],"love":0,"notes":1,"notes-timestamp":"2020-10-05T15:31:26Z","grade":{"grade-01":4,"grade-02":4,"grade-03":4,"grade-04":4,"grade-07":2,"grade-08":4},"magic":{"cool":0,"feedback":0,"given":0,"grade":3.6666666666667,"grade-01-average":2.5,"grade-02-average":2,"grade-03-average":3.5,"grade-04-average":1.5,"grade-08-average":3.5,"smart":-47.776703213291}},"text":"The light is your life and your escape. \n\nGuided by the Light is a game where the player is locked in a unknown place and is killed when they wander too much in the shadow. The only way to survive is by staying within the light.  The player lost a part of its hearing and sight capabilities for every seconds they spend out of the light. \nWhen the player die, they are sent back in the begining of the level.\n\nControls:\n\nZQSD or QWSD to MOVE\nCtrl to CROUCH\nLeft click to PUSH\nE to Activate the lighter (discover it on the level)\nTeam:\n\nSamuel Do Nascimento Gon\u00e7alves : Programming, Game Design.\nQuentin Delmas : Level Design, Game design.","title":"Guided by the Light"}