Type it alive by Adry

[raw]
made by Adry for Ludum Dare 46 (COMPO)

How

Everything done in plain javascript
Atom for coding
Paint and Piskel for drawing
Had not time for music :(

Controls

Move with arrows
Build with space
Type the letters above the buildings (in order)

How to play

Every building has its own propierties:
White: standard
Green: low damage, stuns enemies
Yellow: splash damage
Magenta: big damage, high cooldown

Let a building "die" and it will halve it's level

Damage and stun scales with level (level 3 does x3 damage, level 5 does x5 damage and so on)

Try to beat all 15 levels, it's a bit hard but i'ts possible :D

Ratings

Overall 699th 3.256⭐ 47🧑‍⚖️
Fun 587th 3.205⭐ 46🧑‍⚖️
Innovation 276th 3.6⭐ 47🧑‍⚖️
Theme 498th 3.7⭐ 47🧑‍⚖️
Graphics 928th 2.682⭐ 46🧑‍⚖️
Mood 918th 2.591⭐ 46🧑‍⚖️
Given 51🗳️ 3🗨️

Feedback

Brian Teng
20. Apr 2020 · 09:56 UTC
It looks like a good concept! Probably it's my chrome not working, but every time I hit space the page also scrolls so it's barely playable. Will benefit if you could add some more instructions!
dan-one23
20. Apr 2020 · 10:03 UTC
I like the game! The art is nice, although i find the game a bit too hard.
CodingNinjaJoas
20. Apr 2020 · 10:03 UTC
The game could use a tutorial, but its a nice game with a good concept
Westmave
20. Apr 2020 · 10:06 UTC
I liked the Animations. Mybe i didn´t get it right, but the enemies could hit the Heart in Round 1, even though i had all 4 Towers and none has died.
Lamasaurus
20. Apr 2020 · 10:09 UTC
Cool concept, I love me a good typing exercise! Although a tutorial would indeed be nice as I forgot to move with the arrow keys and watched the first wave of monsters just crash into my heart 😅
Hanamigi
20. Apr 2020 · 10:09 UTC
I like it!
I really like the concept and honestly think that you could turn this in a nice little commercial game.

The game does not seem to fit in my standard fullHD monitor, it has an excessive vertical height it seems.

Suggestions:

- have real words instead of gibberish. It would make for some good typing training!

- mke it so that when a building is in a lower "tier" (e.g. red lifebar, yellow lifebar etc.) the text to write is shorter. This was true for newly built buildings, but when I would power them up they would always ask for a lot of letters, even when they were back to their last lifebar. This meant that it was pretty hard to keep them alive, since I am not the fastest typer.

- fix the game window size.
jabdownsmash
20. Apr 2020 · 10:10 UTC
I got to the last enemy of the last wave!! :scream:

Fun concept, impressively implemented using raw javascript! I would like it if either movement was more important or if I didn't have to use the arrow keys at all and could focus on typing.
chertkov
20. Apr 2020 · 10:16 UTC
Interesting concepts. Differents types of towers are very nice. Typing text and examining battlefield at the same time is surprisingly engaging.
Bearwey
20. Apr 2020 · 10:53 UTC
Its a fun little tower defence you have made! Only some instructions on what all i can do would be nice.
EDIT: Looked at the entry page again. I am supposed to type whats above the buildings! I understand now.
cronobreak
20. Apr 2020 · 13:53 UTC
Haha was super stressful but a really interesting mechanic to add to a tower defence :D
MikDionio
20. Apr 2020 · 13:57 UTC
This was really fun! I made it all the way to round 9. Typing games aren't usually my thing, but this put a unique spin on it. May I suggest that one of the buildings heal you. It would be interesting if you had to prioritize between healing your heart and killing the enemies.
SteelySam
20. Apr 2020 · 14:00 UTC
Interesting game, I like the concept. My only gripe is that the enemies can fly over the letters making it where you can't see them.
designernap
20. Apr 2020 · 21:32 UTC
This is a great concept that shows something I had never considered. I am typing this very fast, so I assume that I have a great ability to type fast... WRONG.. As I tried this game I realised that finding individual keys when they are not part of a word or the flow of a sentence is CRAZY hard! so much so that I was missing what was happening around the game! I concentrated more on my next turn but yea, fascinating stuff. Great stuff
Bredian
20. Apr 2020 · 22:11 UTC
An interesting concept for a new TD genre fame
TheseusInABottle
20. Apr 2020 · 22:58 UTC
Pretty fun its to bad you didn't have time to add music or sound effects as that could have been cool. I wish there was an option for real words rather than gibberish (personally I find gibberish very hard to type compared to real words). Also I wish the purple buildings beam didn't cover up the text your typing. I ran into issues many times of hitting the wrong letter because it was mostly obscured by my own tower.
Duncan 3
22. Apr 2020 · 12:29 UTC
interesting idea but its kinda confusing
NikolaVuk
22. Apr 2020 · 12:32 UTC
Really interesting concept. And the game fits the theme really nicely.
flyingthunder
22. Apr 2020 · 12:34 UTC
Nice concept. Too difficult tho. Would have been much easier if it had actual words instead of random letters.
Azo
22. Apr 2020 · 12:36 UTC
Nice idea, not seen a tower defense typing game before. Great job!
TheDoctorOfTime
22. Apr 2020 · 12:38 UTC
I felt it was kinda difficult but honestly I had fun. Probably improve controls/have it explained better. Its a great game good job man!
TheCze
22. Apr 2020 · 12:39 UTC
I always enjoy typing games, typing to heal is a great new idea that I have not seen before. Would have been nice to always be able to see all towers so you don't need to move around that much.
JustusPan
22. Apr 2020 · 12:43 UTC
The letter will move to the left with each key strike, which make it harder than a common typing game. Good job.
Play-Pause-Games
22. Apr 2020 · 12:46 UTC
it seems like a cool concept, but it definitely needs some kind of tutorial, and it was annoying that the things to type of just random strings of letter, not actual words, which made the typing a lot more tedious
jeremyfa
22. Apr 2020 · 12:47 UTC
The idea is good although it seems that whatever how good we play, we will get hit by the enemies very quickly. It could be improved by balancing the difficulty, making it more rewarding. That said nice work within the very short time frame!
Morriekken
22. Apr 2020 · 12:52 UTC
Interesting and novel idea and I like peace of the game. It took me 2 rounds to figure out that I need to type letters and that it makes me survive longer but I couldn't find clear connection why typing makes it better for me. I would also try to use short words instead of random letters. I almost didn't at the game and focused entirely on letter strings.

Rafal from 4Boa Team
Antti Haavikko
22. Apr 2020 · 12:58 UTC
Reached round 10, guess I should be proud...

Would have been a lot more fun if it was real words that I was writing. It did seem to have these constant same strings so might have as well replaced them with some fun words or even sentences. Also was quite confusing when the letters disappeared and more appeared on the other side. Would have been better o see the whole string at once and maybe color the portion that is already written differently or something. Messed up quite a few times because of that.

Any particular reason you only had letters from the top two rows of a qwerty keyboard?

Also another thing that made it a bit awkward was he constant need to swap between arrow keys and writing mode. Could probably just remove the whole moving portion and detect the building I'm writing for from the prompt.

The different building types didn't seem to matter much. It seems to be quite balanced so that everything needs to be kept there to succeed. Also the space pressing requirement was completely pointless. You even stopped requiring it when upgrading, why the need on initial build?

Sound would have been a great addition. Having an audio feedback on misspells etc would have made it easier to notice. Of course that could have used better visual cue too, maybe something like blinking red.

Anyways, good job!
Plepletier
22. Apr 2020 · 14:00 UTC
Good Game. Very hard but fun! It took me a while to understand the Upgrade Tower sistem.
joemid
26. Apr 2020 · 20:53 UTC
I'm proud! This is the first typing game I have played in LD46. I would have liked to spell words- maybe keywords that made sense with the scenario? Personally, I think that the movement kind of takes away from the typing game play- but it definitely makes the game more difficult! Great job entering the compo and thanks for the game!