Day and Night by dskeppstedt

[raw]
made by dskeppstedt for Ludum Dare 46 (JAM)

Tried to make a strategy game. Ended up with a pathfinding simulator. The goal is to survive until the clock is up. You will need to eat.

WASD to move camera. Q/E to zoom camera (sorry) Left click to interact with items.

Known problems: If too zoomed out, items cannot be picked up. Try zooming in a bit.

All the graphics that looks nice is thanks to Kenny.nl!

Skärmavbild 2020-04-20 kl. 22.37.26.png Skärmavbild 2020-04-20 kl. 22.46.33.png

Ratings

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Feedback

Shouji
21. Apr 2020 · 01:59 UTC
I like the concept a lot, but the game is a little buggy. A little more time put into this and it will be a great game!
Emperor Eagle
24. Apr 2020 · 05:30 UTC
Good game at the moment for a jam, but some more time will get it really good! I like the pathfinding, but found it hard to pick stuff up, so Imainly just told my player to find paths around and through the wood. Some more player feedback would be good like, "You cooked the fish, and now have 1 less hunger". I liked the idea of keeping the fire alive! Keep at it!
Thermacon
25. Apr 2020 · 18:26 UTC
Great idea but the mechanics aren't really there. I would often get a "I can't find a path" error when there was an obvious path. The WASD movement was definitely buggy and would sometimes not even work. Also, the game could really do with some simple relaxing music. Over all great work, but it could use some improving.