{"author_link":"\/users\/zelberor","author_name":"Zelberor","author_uid":"1105404","comments":[{"author_name":"Jos\u00e9 Bonilla","author_uid":"1172403","time":"2020-10-07T04:11:20Z","epoch":1602043880,"modified":1602043880,"text":"Hi and good try. It's really hard to actually complete a game in a jam. Your game does have some issues and this will probably mean a lower rating than you would hope, but surely you learned a lot and you will most likely improve for the next jam. Good luck!","likes":3,"format":"md"},{"author_name":"Ceasar","author_uid":"1106242","time":"2020-10-07T04:58:01Z","epoch":1602046681,"modified":1602046681,"text":"I liked the graphics. Obviously some placeholders were used but i quite liked the art that was in the game. Although there were a few bugs and i found it a bit difficult to get into the first building. ","likes":2,"format":"md"},{"author_name":"angry-cyboot","author_uid":"1003783","time":"2020-10-20T15:25:20Z","epoch":1603207520,"modified":1603207520,"text":"I agree with all that has been said above, I'd like to add that the animations are nice and there's one for every action it seem, so well done ! (maybe some corners could have been cut there ^^).\nalso your map is quite hard to navigate is it intended to make us loop in it? cause it looks unintentional...\ngood luck for next time !","likes":0,"format":"md"}],"format":"md","images":[],"links":[{"url":"https:\/\/zelberor.itch.io\/decent-into-madness","text":"Youtube"},{"url":"https:\/\/zelberor.itch.io\/decent-into-madness","text":"Youtube"}],"metadata":{"g_key":"65001","g_author":"1105404","g_event":"LD47","g_eventkey":"76","g_subevent":"JAM","g_urlkey":"281922","g_title":"Descent into Madness","g_status":"PVT1","g_place":"99999","g_commentcount":"3","g_site2_node_id":"213229","g_hide":"Y","g_has_icon":"N","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"213229","n_urlkey":"281922","n_parent":"212256","n_path":"\/events\/ludum-dare\/47\/descent-into-madness","n_slug":"descent-into-madness","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"105404","n_created":"1600524231","n_modified":"1601938679","n_version":"689016","n_status":"COMMIT"},"node":{"id":213229,"parent":212256,"superparent":9,"author":105404,"type":"item","subtype":"game","subsubtype":"jam","published":"2020-10-05T22:57:59Z","created":"2020-09-19T14:03:51Z","modified":"2020-10-05T22:57:59Z","version":689016,"slug":"descent-into-madness","name":"Descent into Madness","body":"This game is about a wicked house, which once in, won't let you go, neither alive nor dead.\nShoot the monsters, try to get as far as you can! (maybe even to the end..?)\n\nState of the game:\nThis jam, we wanted a bit too much, so the game really lacks polish (including placeholders).\nAlso, the UI is missing lol..\nBut the main game loop should be working and there actually is an unfinished end-boss (The boss is really weird :P)\n\nControls:\nW, S, A, D to move (including ladders)\nSPACE to jump\nR to reload\nLEFT MOUSE to shoot (if you have one)\nMOUSE to aim\nRIGHT MOUSE to switch weapons (if you have two)\nE to interact with stuff\n\nStuff to interact with (there is no interact prompt, sorry):\nDoors\nWeapon pickups (also gives ammo) (white circle, placeholder texture)\nHealth pickups (red circle, placeholder texture)\n\nWe hope that despite the unfinished-ness it is still playable and somewhat fun ;)\n","meta":{"author":[105404,213230],"link-01-tag":[42337],"grade-06-out":"1","link-01":"https:\/\/zelberor.itch.io\/decent-into-madness","link-02":"https:\/\/zelberor.itch.io\/decent-into-madness","link-02-tag":[42341]},"path":"\/events\/ludum-dare\/47\/descent-into-madness","parents":[1,5,9,212256],"love":0,"notes":3,"notes-timestamp":"2020-10-20T15:25:20Z","grade":{"grade-01":3,"grade-02":3,"grade-03":3,"grade-04":3,"grade-05":3,"grade-07":2,"grade-08":3},"magic":{"cool":0,"feedback":0,"given":0,"grade":2.8571428571429,"grade-01-average":1.5,"grade-02-average":1.5,"grade-03-average":1,"grade-04-average":1,"grade-05-average":2.5,"grade-08-average":1.5,"smart":-49.082492278268}},"text":"This game is about a wicked house, which once in, won't let you go, neither alive nor dead.\nShoot the monsters, try to get as far as you can! (maybe even to the end..?)\n\nState of the game:\nThis jam, we wanted a bit too much, so the game really lacks polish (including placeholders).\nAlso, the UI is missing lol..\nBut the main game loop should be working and there actually is an unfinished end-boss (The boss is really weird :P)\n\nControls:\nW, S, A, D to move (including ladders)\nSPACE to jump\nR to reload\nLEFT MOUSE to shoot (if you have one)\nMOUSE to aim\nRIGHT MOUSE to switch weapons (if you have two)\nE to interact with stuff\n\nStuff to interact with (there is no interact prompt, sorry):\nDoors\nWeapon pickups (also gives ammo) (white circle, placeholder texture)\nHealth pickups (red circle, placeholder texture)\n\nWe hope that despite the unfinished-ness it is still playable and somewhat fun ;)\n","title":"Descent into Madness"}