Stuck in a portal by YANIV
You'm stuck in a portal lab
Do you have the ability to escape?
Or do you really like cakes?
Create a portal with a mouse
Slow down: Space

Good luck!



| Youtube | https://magniv.itch.io/stuck-in-a-portal |
| Youtube | https://gamejolt.com/games/StuckInaPortal/543374 |
| Original URL | https://ldjam.com/events/ludum-dare/47/stuck-in-a-portal-1 |
Ratings
| Overall | 677th | 3.584⭐ | 79🧑⚖️ |
| Fun | 394th | 3.688⭐ | 79🧑⚖️ |
| Innovation | 1231th | 2.916⭐ | 79🧑⚖️ |
| Theme | 576th | 3.816⭐ | 78🧑⚖️ |
| Graphics | 1032th | 3.312⭐ | 79🧑⚖️ |
| Humor | 752th | 2.771⭐ | 74🧑⚖️ |
| Mood | 1231th | 2.966⭐ | 76🧑⚖️ |
| Given | 25🗳️ | 10🗨️ |
Missing some sound fx that could improve the overall experience!
Sorry orange man, I killed you many times... but still overall a good experience!
Thank you
I did not have time for game tests
Sorry
Thank you
I hope to add sounds in the future
**Thank you**
it's a good idea
Maybe I'll change it on my own
Would be nice to have some indicator that the right mouse button is the way to create the exit. Also, keep in mind that Mac users often don't have a right click option and might not be able to play, I've made that mistake several times. Maybe add keyboard options to open portals based on mouse position. Overall though I liked it!
Hey
It may not have been clear but a space bar slows down time
Sorry
@sandpile
I worked on level 7 in the last two hours of the jam, I hope you still managed to finish it
One thing I found a bit frustrating is that the portals are shot in a line, and when there's an obstacle the portal will be built at the wrong position. I understand why you can't shoot portals around corners, but I'd prefer it to not shoot at all if it won't hit the correct place.
**Thank you**
These are good tips
Here are some things that I would suggest:
- An example level to explain a little better how to play the game.
- I think the physics should be fully persistent between the portals, what I mean is if you enter a portal with an angle you should exit the other portal with that angle too (+ the rotation of the wall).
- Sometimes I think the camera angle made it difficult to understand where to place the portal, maybe other perspective would be better.
- And, for last, a bar indicating the amount of time the slow down takes seems a nice idea.
is it safe cake, or a lie?
in the web version the fullscreen mode did not work for me, the game was not displayed larger but with a black border
But overall pretty nice result, like it :)
Good job !
@lu7cie I thought maybe I would reveal the Level 5 solution it might help, Do not forget that you can slow down time with a space bar
**Spoiler alert!**

Unfortunately I did not have enough time to do
Play testing
The assets fit pretty pretty good to each other and the mechanics are working fine. They are pretty forgiving in placing them correctly which is good for the fun. The Hardness raise pretty fast but still ok.
In General a great game. Well done