Orbiting Defense by Vimlark
This is a quick game where you need to protect the planet from a meteor shower heading your way. You must use the satellites to destroy the meteors (each satellite can take 2 hits) and collect satellite parts to build more satellites. If all your satellites are destroyed or the planet is hit by 2 meteors, you will lose. The shower will last roughly 60 seconds, can you survive? 

| Youtube | https://vimlark.itch.io/orbiting-defense |
| Youtube | https://vimlark.itch.io/orbiting-defense |
| Original URL | https://ldjam.com/events/ludum-dare/47/orbiting-defence |
Ratings
| Overall | 94th | 3.833⭐ | 68🧑⚖️ |
| Fun | 53th | 3.924⭐ | 68🧑⚖️ |
| Innovation | 200th | 3.553⭐ | 68🧑⚖️ |
| Theme | 153th | 3.947⭐ | 68🧑⚖️ |
| Graphics | 105th | 3.947⭐ | 68🧑⚖️ |
| Audio | 174th | 3.432⭐ | 68🧑⚖️ |
| Mood | 180th | 3.469⭐ | 67🧑⚖️ |
| Given | 30🗳️ | 0🗨️ |
I liked the audio as well, it gave the game a nice rhythm.
It's a nice small game. Good work!
I like the outcome very much and I wouldn't have noticed the "journey" behind it. I think it was worth it spending so much time with the controls because they've turned out very well. In general I like your art style so it isn't a surprise that I also like the art from that game.
If you'll continue working on that game after the jam here are some ideas of me:
- I'm sometimes an impatiant person. It would be nice to skip the intro-sequence of a new game. May hitting enter brings one directly into the gameplay
- I think it might would be cool to be able to have collectibles which are reparing a satelite (may with the condition that it has to become collected by a broken one)
Overall: really nice game. Continuing with the game was the right decission ;-)
I didn't understand when the new satelites spawned. Then i read the description about that again. Then i won ^^
The controls felt very smooth and the longer I played the more the controls became second nature.
Art was also very well done.
Good job.
I watched the devlog and I'm inspired by the process. Having the will to scrap your project many hours in, in an effort to find the fun - I would never have dared to try something like that (but next time I might :grin: )
Also interesting that you use the same beepbox/bfxr combo that I usually do, it's nice to have my choices validated.
You left me wanting to try a solo compo game for the first time, I just have to get over the art hurdle first.
As for the game -- well, as you said yourself, it is wonderful to look at. Super juicy, both the visuals and the sound effects. The Earth animation was worth it, in my opinion.
I also do think you found the fun in the end, even though it was a challenge. Perhaps the control scheme is still slightly awkward, but is real easy to learn, after which you definitely feel in control.
Great game! Will keep following you in future endeavours :)