MELT by mmatt_ugh

Keep your flame alive
Have fun
-Matt
| Youtube | https://www.newgrounds.com/portal/view/753071 |
| Youtube | https://mmatt-ugh.itch.io/melt |
| Original URL | https://ldjam.com/events/ludum-dare/46/melt |
Ratings
| Overall | 13th | 4.418⭐ | 63🧑⚖️ |
| Fun | 17th | 4.377⭐ | 63🧑⚖️ |
| Innovation | 37th | 4.266⭐ | 64🧑⚖️ |
| Theme | 10th | 4.532⭐ | 64🧑⚖️ |
| Graphics | 145th | 4.444⭐ | 64🧑⚖️ |
| Audio | 17th | 4.4⭐ | 62🧑⚖️ |
| Humor | 811th | 3.202⭐ | 54🧑⚖️ |
| Mood | 102th | 4.217⭐ | 62🧑⚖️ |
| Given | 8🗳️ | 11🗨️ |
Awesome job :)
Great job! :)
Excellent stuff, Keep up the good work !
My one critique is that the level design didn't feel particularly inspired, I didn't feel like the mechanics were fully explored. But tbh, that's me digging for something to critique, it's pretty hard to say anything bad about your game! :heart:
Well done!
great use of concept, theme and fun too. nice music to match it too.
My only criticism would be around the very first level. Felt it could've been good to have the candle visible on the first half of the level so that it could've been immediately introduced as a mechanic - or maybe have a level 0 where that was simply shown, and then proceed with level 1.
It became quite confusing when I was shooting the arrow (trying to aim at the candle) with the candle being off screen - and upon seeing that was not helping my own light, I thought I had to do something else - to realise eventually that I was right and had indeed to shoot at the candle BUT it had to be on screen. - This probably wouldn't have happened if I knew for sure that was the actual mechanic and my intuition was correct.
Not sure if any of that makes sense. :see_no_evil:
Anyway, overall it's an amazing entry. Don't let my long piece of text above imply otherwise. It's clever, it's pretty, and everything works together very nicely.
Anyways the sound effects and music and graphics and mechanics just all shined very much in this game. I feel like this has the potential to be a full game.
WOAH