Save the Fish by Duck Reaction
Oh no. The fish is going to die... Save it! It's basically a "Simon says" game, do the right action in order but only if the fish ask it. Don't forget the previous actions and repeat everything correctly to save the fish.

Game only playable with mouse and keyboard. Some issues? Do you want to play the FULL HD (deluxe) game version? Just download the standalone version!





Game made with love by:
Matthieu Giraud - https://twitter.com/matthieu_giraud
Simon Giraud - https://twitter.com/Labelpastek
Discord: https://discord.gg/yvpjDPU
Duck Reaction loves you!
Ratings
| Overall | 407th | 3.86⭐ | 348🧑⚖️ |
| Fun | 363th | 3.778⭐ | 351🧑⚖️ |
| Innovation | 639th | 3.58⭐ | 346🧑⚖️ |
| Theme | 1158th | 3.691⭐ | 350🧑⚖️ |
| Graphics | 272th | 4.312⭐ | 350🧑⚖️ |
| Audio | 227th | 3.946⭐ | 346🧑⚖️ |
| Humor | 26th | 4.349⭐ | 350🧑⚖️ |
| Mood | 634th | 3.707⭐ | 337🧑⚖️ |
| Given | 78🗳️ | 114🗨️ |
Thanks for your feedback, we're glad that you laughed playing the game!
By the way game is very gooood.
@noirdrive @saucygames Yes you're right, gameplay can make you mad in a way but we're so happy that you enjoyed it!
@dreamcastgh0st Wow! Thank you for your comment and your analysis! When we released the game we didn't think people enjoy the game like this! But you're right, need some game feel on "key pressing". So happy that you have fun playing it, that's basically why we want to create games :)
@peachtreeoath Yes the game is very hard definitely! That's right it's our first LD but we really want to make something juicy, we're glad that you feel it playing the game! Thanks :)
Love the idea and the art! Great work!
BTW, had one minor issue (Windows version) - the input sometimes didn't register if I clicked too fast.
Maybe I'm just dumb, great work!
Thank you @naamed, really happy that you enjoy this experience haha
@stanleygray It's just one solution turn it into a game, there are more solutions for sure! Thank you for your feedback, we'll check this to correct that issue :)
@mrowka Thanks! No problem, you're not the only one who has some trouble to understand the game, we don't gave enough clues to understand quickly! Not your fault :)
@littlemiky Thank you so much !
Les graphismes sont excellents, et les sons et le gameplay sont tellement drôles! :D
Nive work!
@ttyana Yes that would be terrible for you haha
@pke1029 The animation was the tricky part and we spent lot of time to have something juicy! It's a mix between ragdoll (character joints in unity) with tiny physics explosions and blend shapes to have some mesh deformations. The challenge was to have a good result blending 3D skeleton, mesh deformations and physics but finally... It works :smiley:
Strengths :
- Self-explanatory gameplay, consistent with the theme and with a great game feel
- Visuals and audio superbly contribute to the fun
Possible improvements :
- Maybe allow the player to restart with a level of similar difficulty instead of sending him back to lvl 1.
All in all, great job !
A really solid entry, and I can't wait to see what you make next!
@jlv Simon Says is a sequence game, so you can't start at the end ;)
Thank you all of you, we have spend a long time to make nice graphics coupled with sound, so we're very happy to know that you love it.
Thank you everyone, you're making this community awesome !
GREAT job guys :)
Fish Says uncaught exception: abort(168)!
Fish saved!
didn't really bother me though. I had great fun playing =)
Good job!
Love it!
@noamraz Thanks for reporting we'll figure it out!
Really, thank you for all these positive vibes everyone, that encourages us to improve "Save the Fish" and work on new games :smiley:
@valisse21 don't worry, not your fault, we have to make this game more clear to be sure that people notice all essential informations like this. If you enjoyed the game, that's the essential!
Anyway thanks everyone for playing and feedback :)
Still, game was so fun and silly I couldn't tell, if it was my bad, the game bugging or the fish trolling. Great game loved it!
@joh Maybe there is a bug that we don't know, no code is perfect, specially game jam code :smile:
Very fun game, well done !
@sndr glad you like play with the UI, we think about adding more interesting actions.
Thank you everyone to say that's polished game. Keep sharing your feelings, all yours feedback matters.
Sorry for all these deaths because of my dumbness, sob.
But what about "Fish says Quit"?! (What I did, but error in the browser (Brave))
Thanks for the fun, guys. : )
Keep it up.
Vamos tentar novamente...
Calm down, fish.
Let's try again...

1 - Mecânicas, Aprendizado e Fluxo:
A mecânica de seguir a sequência do estágio anterior, mas adicionando uma nova camada.
Aprender não me foi muito trabalhoso, porque a cada tentativa temos retorno visual do que tentamos fazer, além de um texto explicando (creio que em alguns momentos com erros) no que erramos.
O fluxo escala bem rápido (ao menos para mim), isso me deixa muito mais ansioso que entediado (realmente não me senti entediado em momento algum, e quero retornar para ver se consigo passar da quinta "camada").
2 - Gráficos, Áudio, Narrativa e Polimento:
Os gráficos foram muito divertidos.
O áudio muito engraçado.
A narrativa não é o foco aqui.
Polimento sempre pode ser feito, mas realmente não encontrei algo a ser apontado (considerando o tempo de Ludum Dare).
3 - Cultura:
Por ser citado que o gênero do jogo fez alusão a outro jogo anterior, creio que tome partido por aumentar o número de peças de jogos derivados do anterior.
O jogo não faz tanto sentido do ponto de vista de salvar um peixe (nem esperava isso, apenas ri bastante com tudo isso, hahahahahah).
4 - Monetização:
Não sei o quanto o jogo poderia ser vendável, tomando pelo princípio de ser apenas um estágio (até agora).
1 - Mechanics, Learning and Flow:
The mechanics of following the sequence of the previous stage, but adding a new layer.
Learning was not much work for me, because with each attempt we have visual feedback of what we try to do, in addition to a text explaining (I believe in some moments with errors) what we did wrong.
The flow escalates very fast (at least for me), it makes me much more anxious than bored (I really didn't feel bored at all, and I want to return to see if I can get past the fifth "layer").
2 - Graphics, Audio, Narrative and Polishment:
The graphics were really fun.
The audio very funny.
The narrative is not the focus here.
Polishing can always be done, but I haven't really found anything to point out (considering Ludum Dare's time).
3 - Culture:
As it was mentioned that the game genre alluded to another previous game, I believe that it takes sides by increasing the number of game pieces derived from the previous one.
The game doesn't make much sense from the point of view of saving a fish (I didn't expect that, I just laughed a lot with all this, hahahahahah).
4 - Monetization:
I don't know how much the game could be sold, assuming it was just a stage (until now).
@gustavo-christino Thanks for your feedback and your analysis! You're right, we just wanted to create a game for playing. Our choices don't have any sense for the narrative aspect because this game is only about "having fun" and "laughing". 30 seconds or 10 minutes where you just forget everything and you listen to this fish :smile:
For the monetization part, we'll see, maybe a free mobile game or something else, we don't know, it's too soon for now to decide.
It's hard for us to answer to all comments but, THANK YOU everyone for supporting us!
https://www.youtube.com/watch?v=t22drxgYCr8
@molpe thank you for sharing your video :thumbsup:
@james-kusardi it could be the game, cause sometimes Unity colliders have strange behaviour and fail to detect click. I can't tell for sure. Hope that doesn't spoil the game.
Thanks again guys for playing at our game !
Thanks a lot for this game!
reached level 9 (╬▔皿▔)╯
great humor and I like that you used the UI for instructions too, kind of felt like the fish was trolling me (︶^︶)
Thank you everyone ! There are so many of you that try our game and comment, it's crazy !
Very well made, juicy gameplay(ad fish) I love it!
Great entry guys ;)
Kudos!
@unimaginable-code-studios Thank you! So nice to read that you like the stupid interaction with the fish, we spent lot of time to make it juicy and you feel it, that's the best compliment!
@g-a-gamestudio we haven't made the connection with "I am toast" game and our game before... That's true there are similarities between both, that's interesting. Thanks for your feedback, so happy that you laughed saving the fish :)
Well thanks everyone for all your good comments! So happy that you enjoy playing the game and you share it :smiley:
Thanks for helping and supporting everyone, all your comment really encourage us!
Other than that, well done on such a fun experience.
Thank you all for your feedbacks, it's very helpful !
Haha, I had so much fun playing this one, and loved the sound effects. Loved the smash fish head animation too!
Nonetheless, the game was funny, it was challenging for someone with terrible memory like mine, it was simple to understand, and I loved the incredibly odd animations. My only critique is that clicking the fish on his "upper body" would still be considered his head, which made me a sad fish, sometimes D: But other than that, the game was awesome!
Thank you guys !
Well done, keep it up!
PS : uncheck "Fullscreen button" in the itch.io Embed frame options, it adds a non-working one on top of the integrated WebGL build one.
We're really happy that you enjoyed the game and you laughed playing it.
@danilo-freire thanks for reporting, we'll figure it out!
@jmad really happy that you had fun! Okay thanks for reporting this, we'll check this for the next update.
@flynn Thanks for playing :) Actually we are team of two brothers working on this game!
This game was super fun to play btw .. loved the effects when u squeeze the fish LOL
I feel a little sad for the fish ;-P