ludum factorum by AMastryukov
Have you ever wondered what it's like to participate in a Ludum Dare compo and create a game in under 48 hours? We all have. That's why we spent 72 hours creating ludum factorum, a Ludum Dare compo simulator.


Features: - Feel the pressure of the impending deadline - Do everything yourself (coding, audio and graphics) - Work hard all weekend to create something ~~beautiful~~ barely playable - Receive completely fair ratings
Team Members: - @AMastryukov (Lead Developer) - @gnahzanit (Lead 2D Artist) - @AlmightySocrates (Developer | 2D Artist) - @Deathhound (Developer) - @Mahad420 (Sound Artist | Developer)
| Youtube | https://github.com/AMastryukov/LD47 |
| Youtube | https://amastryukov.itch.io/ludum-factorum |
| Original URL | https://ldjam.com/events/ludum-dare/47/ludum-factorum |
Ratings
| Overall | 459th | 3.747⭐ | 99🧑⚖️ |
| Fun | 452th | 3.634⭐ | 99🧑⚖️ |
| Innovation | 312th | 3.778⭐ | 99🧑⚖️ |
| Theme | 1075th | 3.342⭐ | 97🧑⚖️ |
| Graphics | 406th | 3.979⭐ | 99🧑⚖️ |
| Audio | 375th | 3.67⭐ | 96🧑⚖️ |
| Humor | 47th | 4.206⭐ | 99🧑⚖️ |
| Mood | 420th | 3.747⭐ | 95🧑⚖️ |
| Given | 56🗳️ | 15🗨️ |
Jokes aside great game, congrats!
Very good entry, it would be ironical if it would win, or at least take high place. I would like to see that, good luck and thanks for the game!
@rvenson If you are referring to the fact that focusing a specific minigame does not yield scores in other categories, you are absolutely correct, that is intentional.
It's probably easier for people who can type while looking at the screen, I should learn that some day...
The art is stunning, the concept is smart, the mechanics are very well implemented.
The ratings at the end, even after a few jams, are quite harsh, but well, I never actually tried compo, so maybe this is actually the case haha.
Thanks for the game 💕
Anyway, maybe more time at the beginning (to avoid chain fails) could be nice, and instead of QWER for the music, maybe "1234" or "UIOP", so it would be common to all keyboard variations?
@tipyx I was not even aware that there were other keyboard variations besides QWERTY. We will remember this when making our next game.
Good fun.
also nice touch with „the theme does not matter“ :D
The code without autocompletion though, nearly impossible if it's not with my proper syntax :D too much spaces as someone already said