Keep the LEVEL ALIVE! by magicera
In this game you won't die but the LEVEL WILL, that's why you should KEEP IT ALIVE.

RULE:
NPCs destory the LEVEL.
You beat NPCs, and gain the chance to spawn the tile of the LEVEL.
Once all tiles are gone(the LEVEL is dead), game ends.
CONTROL:
Via Keyboard and Mouse
WASD or Arrow Keys for Directions.
Space to Jump
G or Mouse Left to Dash Strike
H or Mouse Right to Spawn a tile
Via Xbox Controller
A to Jump
X to Dash Strike
B to Spawn a tile
| Youtube | https://yaowenzhang.itch.io/ld46jam |
| Original URL | https://ldjam.com/events/ludum-dare/46/keep-the-level-alive |
Ratings
| Overall | 2005th | 3.125⭐ | 94🧑⚖️ |
| Fun | 1764th | 3.06⭐ | 94🧑⚖️ |
| Innovation | 421th | 3.723⭐ | 94🧑⚖️ |
| Theme | 773th | 3.859⭐ | 94🧑⚖️ |
| Graphics | 2153th | 2.674⭐ | 94🧑⚖️ |
| Humor | 1784th | 2.288⭐ | 87🧑⚖️ |
| Mood | 2252th | 2.58⭐ | 89🧑⚖️ |
| Given | 210🗳️ | 1🗨️ |
Maybe it could have used some additional rules in block placing, I ended up putting a lot of them in the same area.
Also I got stuck on the bottom left corner during one game.
Controls are a little wonky for me. The dash effect is great but I found it hard to use.
Overall I think the core idea is great. Nice Job.
With a little bit of background music maybe, and some more explanation though, this will be a simple yet addicting game!
I appreciate you probably had negligible time to fix any bugs however and I see a lot of potential here!
Overall nice work, keep it up!
Overall nice work, keep it up!
Graphics and idea are cool.
It's fun to play too, I like the wall jump mechanic
-- Bit too easy, I think I could have gone on for a while. Either I think there should be more big eye spawns or the bullets should go a lot faster
I found that hoarding charges and building a compact cube on the bottom lets you go on forever.
The sound effects are a bit rough on the ears.
I meet a bug, I was blocked in a block. And after bad red circle destroy it, I was still stuck in the middle of the screen.

So this is my record.

The main thing that bothered me was the generic fonts used in the text, and some don't seem to match. Music would've helped to make it more immersive.
I look forward to seeing what comes next!
https://youtu.be/P4FHCGVYsWg
The game was quite fun but there were some things that could get fixed such as: It always comes jump sound when pressing Space even though you could not jump at that moment. The character got stuck at the sides of some blocks which was quite annoying. But I appreciate the screen shake because so many people forgets to add it and it adds very much to the game feel.