Voidbound by disdanes
Left click to move, right click to dash (once you acquire it later on).
Absorb enemies to grow larger!
Absorb enemies to grow larger!
Ratings
| Coolness | 74% | 3 |
| Overall(Jam) | 3.33 | 508 |
| Audio(Jam) | 3.18 | 424 |
| Fun(Jam) | 2.80 | 791 |
| Graphics(Jam) | 3.70 | 374 |
| Humor(Jam) | 2.53 | 592 |
| Innovation(Jam) | 2.83 | 719 |
| Mood(Jam) | 3.61 | 218 |
| Theme(Jam) | 3.95 | 273 |
I'm not sure if this is just a coincidence or some odd Unity bug, but about 1 minute into the second level my browser locked up.
You incorporated elements of good design.
I really liked this entry.
But not on that time. Here is fool store here!
Art is look cool too!
Good luck!
Criticisms are largely technical: Would've liked to press & hold to move, was a bit confused by the green running-man bar (what is it, exactly?), and sometimes was surprised when clicking to speed up the text ended up skipping it before I could read it. The "gameplay" seems better suited to young children, while the moral is much more broadly relevant.
More games need dancing motes.
This game perfectly describes how I felt jamming throughout last weekend. Eating everything I see, felt fat (rounded) and then feel bad afterwards.
- Loi LeMix
I feel like a good voice over -> narration would push this title onto next level.
Cool sketchy art style with nice choice of colors and really great music! :)
Gameplay-wise nothing super original, but solid.
Thank you this entry!