{"author_link":"\/users\/digitalqr","author_name":"DigitalQR","author_uid":"1013827","comments":[{"author_name":"TolMera","author_uid":"1004837","time":"2020-10-05T04:53:00Z","epoch":1601873580,"modified":1601873580,"text":"Any chance of a Mac or Web build? I would love to give the game a try, but only have a Mac at my disposal\n\n","likes":2,"format":"md"},{"author_name":"Aterlamia","author_uid":"1012477","time":"2020-10-05T11:22:42Z","epoch":1601896962,"modified":1601896962,"text":"Cool art style, i really missed some sound and an exit button.","likes":0,"format":"md"},{"author_name":"NicoCcino","author_uid":"1212640","time":"2020-10-05T11:31:06Z","epoch":1601897466,"modified":1601897466,"text":"A bit repetitive but loved the graphics + the game overall!\n","likes":0,"format":"md"},{"author_name":"Tutti Ankka","author_uid":"1000341","time":"2020-10-05T11:46:33Z","epoch":1601898393,"modified":1601898393,"text":"Cool game. I really liked the rogue-lite elements and had a fun time figuring out battles. I got to 12 encounters before I lost. Could've benefited from some sounds.","likes":0,"format":"md"},{"author_name":"Tutti Ankka","author_uid":"1000341","time":"2020-10-05T11:46:33Z","epoch":1601898393,"modified":1601898393,"text":"Cool game. I really liked the rogue-lite elements and had a fun time figuring out battles. I got to 12 encounters before I lost. Could've benefited from some sounds.","likes":0,"format":"md"}],"format":"md","images":["ld47\/216344-79ba35deb8d50d048d5f75fab669f009.png"],"links":[{"url":"https:\/\/github.com\/DigitalQR\/LD47","text":"Youtube"},{"url":"https:\/\/github.com\/DigitalQR\/LD47\/releases\/download\/0.1.1\/DungeonRun_x64.zip","text":"Youtube"},{"url":"https:\/\/github.com\/DigitalQR\/LD47\/releases\/download\/0.1.1\/DungeonRun_x86.zip","text":"Youtube"}],"metadata":{"g_key":"65522","g_author":"1013827","g_event":"LD47","g_eventkey":"76","g_subevent":"COMPO","g_urlkey":"282956","g_title":"Dungeon Run","g_status":"PVT1","g_place":"99999","g_commentcount":"5","g_site2_node_id":"216344","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"216344","n_urlkey":"282956","n_parent":"212256","n_path":"\/events\/ludum-dare\/47\/dungeon-run","n_slug":"dungeon-run","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"13827","n_created":"1601329020","n_modified":"1601852094","n_version":"670698","n_status":"COMMIT"},"node":{"id":216344,"parent":212256,"superparent":9,"author":13827,"type":"item","subtype":"game","subsubtype":"compo","published":"2020-10-04T22:54:54Z","created":"2020-09-28T21:37:00Z","modified":"2020-10-04T22:54:54Z","version":670698,"slug":"dungeon-run","name":"Dungeon Run","body":"Fight through endless waves attempting to escape from a dungeon.\nA tactical turn based rogue-lite.\n\nEach turn has a movement phase followed by an attack phase.\nMove party members around a 3x3 grid moving closer to increase attack reach or falling back to get out of enemy range.\n\nI did plan to work the theme into this a bit more, but as per most jams ran out of time too fast to be able to fully achieve the idea.","meta":{"author":[13827],"grade-06-out":"1","link-01":"https:\/\/github.com\/DigitalQR\/LD47","link-01-tag":[42332],"link-02":"https:\/\/github.com\/DigitalQR\/LD47\/releases\/download\/0.1.1\/DungeonRun_x64.zip","link-02-tag":[42337],"link-02-name":"Windows 64","link-03":"https:\/\/github.com\/DigitalQR\/LD47\/releases\/download\/0.1.1\/DungeonRun_x86.zip","link-03-tag":[42337],"link-03-name":"Windows 32","cover":"\/\/\/content\/306\/3\/z\/35f77.png"},"path":"\/events\/ludum-dare\/47\/dungeon-run","parents":[1,5,9,212256],"love":0,"notes":5,"notes-timestamp":"2020-10-05T11:46:33Z","grade":{"grade-01":6,"grade-02":6,"grade-03":6,"grade-04":6,"grade-05":6,"grade-07":5,"grade-08":5},"magic":{"cool":0,"feedback":0,"given":0,"grade":5.7142857142857,"grade-01-average":3.5,"grade-02-average":3.125,"grade-03-average":2.375,"grade-04-average":1.75,"grade-05-average":3.75,"grade-07-average":2.333,"grade-08-average":2.667,"smart":-61.407750750602}},"text":"Fight through endless waves attempting to escape from a dungeon.\nA tactical turn based rogue-lite.\n\nEach turn has a movement phase followed by an attack phase.\nMove party members around a 3x3 grid moving closer to increase attack reach or falling back to get out of enemy range.\n\nI did plan to work the theme into this a bit more, but as per most jams ran out of time too fast to be able to fully achieve the idea.","title":"Dungeon Run"}