Mama Birb by SouthernWerewolf

[raw]
made by SouthernWerewolf for Ludum Dare 46 (COMPO)

You are Mama Birb, keep your babies alive feeding them with butterflies until they die of hunger and beware with evil pigeons and gooses made only to seed chaos in the world and stole your food.

Controls:

Directional Keys or A and D to control Mama Birb Space or Left Mouse Click to fly

Screenshots: screenshot1.png screenshot2.png

Ratings

Overall 841th 3.048⭐ 75🧑‍⚖️
Fun 911th 2.719⭐ 75🧑‍⚖️
Innovation 821th 2.911⭐ 75🧑‍⚖️
Theme 374th 3.829⭐ 75🧑‍⚖️
Graphics 334th 3.705⭐ 75🧑‍⚖️
Humor 569th 2.654⭐ 70🧑‍⚖️
Mood 797th 2.848⭐ 71🧑‍⚖️
Given 10🗳️ 1🗨️

Feedback

pedromgdo
21. Apr 2020 · 15:52 UTC
Honk Honk. The art style was great! Good job on the game.
binroot
21. Apr 2020 · 15:52 UTC
Beautiful visuals! Very interesting that there's no health-bar or damage meter, which makes the game more wholesome. When you get hit by another bird, you can keep going, which is pretty refreshing compared to other games that are less forgiving. Nice touch with the baby birds chirping after being away for a while. Great game!
Nate Wert
21. Apr 2020 · 15:52 UTC
Overall the game is overall fun, but the controls feel a little bit gummy and slow to respond, which could be intentional as it makes the game relatively difficult, but personally I would prefer them a little more responsive. Other than that though the game plays well and the graphics are very fun to look at.
Zachary Rodrigue
21. Apr 2020 · 15:54 UTC
the controls feel a bit floaty but i like the concept. a bit of sound effect and a music could really enhance the experience
Digitom
21. Apr 2020 · 15:54 UTC
I like the look of it! I think the controls would be more satisfying if it was click and hold, similar to copter or flappy bird.
Yevhenii
21. Apr 2020 · 15:56 UTC
Well done !
llwyd
21. Apr 2020 · 15:56 UTC
Nice concept and cute visuals. Great work! :)
Tayfun
21. Apr 2020 · 15:56 UTC
it was sad to see babies dying. Nice theme implementation.
the_martijn
21. Apr 2020 · 15:57 UTC
The flying could be a lot faster, but the idea is very good!
I agree with @binroot about the healthbar and chirping. Nice little details ;)
GaryS
21. Apr 2020 · 15:57 UTC
Nice pixel art... animations are good.
I found it pretty difficult as the butterflies don't respawn, so you have to go further and furthr away.
It seems that you can still feed a dead bird, so if you hit it whilst trying to get to the other one, you've wasted your butterfly. Also, I think the camera should keep the player in the middle - as it stands you can't really see what's coming as you're scrolling forward.
Gabriel Pittol
21. Apr 2020 · 15:58 UTC
Pretty nice game. I imagine it would've been even better with sound effects and music. I just felt the controls felt a bit unresponsive at some times, too slow to accelerate and deaccelerate.
blotosaur
21. Apr 2020 · 15:59 UTC
Great art! The only issue I had was with the threshold for the camera to move to the sides being too far. The flying feels good. Nice game!
Ecrush11989
21. Apr 2020 · 15:59 UTC
Great job on the game the game play and art was very nice.
MerlinnSound
21. Apr 2020 · 16:00 UTC
I played the game with my kids. The graphics are really cute. You really want to keep the little birds alive! I would improve the controls, because the bird feels like it weighs 100kgs. Also it would be nice to have more butterflies around. A really cool idea.
If you could find time to review our game, it would be really nice. Thanks!
Karas
21. Apr 2020 · 16:00 UTC
Cute game, the idea is good.
- More feedback on your babies health would have been nice
- It might have been easier to hold the Spacebar to fly but that just my point of view
slam0
21. Apr 2020 · 16:01 UTC
The concept and visuals are great. I really like all the small details (like the chirping) however the controls are to slow and unresponsive for my taste. I think faster movements could improve the fun factor of your game.
Flaterectomy
21. Apr 2020 · 16:03 UTC
A simple but obviously functional concept with Flappy Bird-like controls. My main gripe is the camera lagging behind so I couldn't see what was ahead - I'd be at the screen's edge not knowing what's two feet in front of me.

I wasn't sure whether there was a win condition anywhere, so after a few butterflies I gave up as it felt repetitive and I couldn't tell whether there was something to progress to or I was just delaying the inevitable death of my children.

That art is pretty clear, most everything is easily identifiable. All in all, the game has a clear direct objective, perhaps an unclear grand-scheme motivation, and clear mechanics.
Snarkusius
21. Apr 2020 · 16:04 UTC
HONK HOBK
Jeremy Ryan
21. Apr 2020 · 16:04 UTC
Art style is really nice and clean. As other people have said, it would be nice if the movement was faster; it felt like even when I was collecting bugs at maximum efficiency, the babies were still dying (I only saved one).

Music and SFX would go a long way in making for a more complete, polished experience. However, even without them, you do a good job and making the obstacles reactive and giving various animations for taking damage, hungry chicks, and provoking the anger of a goose.

Well done for 48 hours!
exewin
21. Apr 2020 · 16:05 UTC
The only real flaw is camera scrolling. Mama Birb should be close to middle of screen all the time. Other than that great idea and cool graphics.
Koolruz
21. Apr 2020 · 16:05 UTC
Cute baby birbs, and a very fitting concept for the spring! :)

One thing that was a little bit tricky to deal with (especially as I ran out of butterflies near the nest and had to look further away for more) was the way the camera moved. When going left, it showed more of the screen to the right, and vice-versa. This made it pretty hard to navigate, because you didn't get a good idea of what was coming up next.

Great job getting everything made in 48 hours for the compo!
VerttiXPertti
21. Apr 2020 · 16:06 UTC
Cute but it takes too long to turn around.
43sam
21. Apr 2020 · 16:07 UTC
Cool idea with a nice art style. It would be cool to move a bit faster but still quite fun :)
Timo Strating
21. Apr 2020 · 16:08 UTC
The loading of the game took very long. When i looked in the chrome console, it showed 5 times a 403 erro on some unity webplayer images, so maybe that has somehting to do with it or there are just many assets to load. But after the long loading time the game was great.
JanaChumi
21. Apr 2020 · 16:08 UTC
I liked overall. Some sound would add much more fun. It's a lil bit to go up. I think you did a great game.
rigdonware
21. Apr 2020 · 16:10 UTC
The graphics were amazing and visual effects were great. The controls were very slow and not very responsive. It made the game pretty hard to play. Other than that, great job!
MartianSteve
21. Apr 2020 · 16:10 UTC
That was fun and I really like the graphics and the cute little birds. I think most of the things I thought could be improved have already been mentioned (scrolling, health indications, sound) but still nice entry.
metalfist213
21. Apr 2020 · 16:12 UTC
A very nice idea and beautiful art. I like how it's difficult to navigate, but I would like it more if it was more fast paced. I thought the camera was a bit annoying, as you can't see very much until you get near the sides. One cool detail I didn't see the first time I played was individual hunger on the birdies.

Overall very nice! :)
Foursay
21. Apr 2020 · 16:12 UTC
Nicely done! Such a cute bird haha
Tomssuli
21. Apr 2020 · 16:12 UTC
Good looking game. Bird moved kinda sluggishly and camera is terrible in places, it shows whats behind and not whats in front. It reminded me a bit of an old game "Putty Pidgeon" but you couldnt poop in this one :(
debuggerpls
21. Apr 2020 · 16:12 UTC
Beautiful graphics and a cool game idea. A little too much smashing on the spacebar would be nice :) My dream of being mama bird - complete.
BEBADBOI
21. Apr 2020 · 16:25 UTC
The art style is very cute! very intuitive game design. figuring out how to play the game felt very natural. first I fell off the nest, then got honked by the goose, then saw the birds begin to chirp, then saw the butterflies, assumed I could fly with the space bar, flew over to the butterflies, saw the icon appear over the bird, flew over to the nest, saw that my efforts paid off when the bird stopped chirping. Very cool
Sol Roo
21. Apr 2020 · 16:26 UTC
That was a beautiful game, and a hard one. I ragequit when my first baby died. And those geese, as pretty as they are evil!
Nick Rasmussen
21. Apr 2020 · 16:26 UTC
Controls are a bit floaty, but overall the game is very well done. Great art and visual feedback!
21. Apr 2020 · 16:28 UTC
Art looks so pretty! Gameplay-wise it is a great recreation of Bird Week (NES)
Evert
21. Apr 2020 · 17:06 UTC
Great visuals, and great match with the theme :) The controls and game overall feel a little bit slow to me, and some audio would be very welcome :) Still, lots of potential here I think, and I enjoyed playing it for a while!
henriquecanella
21. Apr 2020 · 17:36 UTC
Nice visual, the controls are a bit strange but good job overall :D
Szieberth Adam
22. Apr 2020 · 00:19 UTC
Saved one only. Anyone managed to save both?
I agree with the others about the controls and camera. However, all fine in 48 hours.
PonyPen
22. Apr 2020 · 07:36 UTC
Nice entry! I was rubbish and got honked at a lot :') x
joemid
28. Apr 2020 · 04:30 UTC
I didn't mind the controls- though if they were tightened up- I prolly wouldn't mind either. I found a couple bugs- when flying to the left- the mama birb thought it had landed in some areas of the sky

![birb1.jpg](///raw/684/z/33769.jpg)

Then, the dead baby birb ate the food I was bringing to the live one- or is there a way to resuscitate the dead birb?! Also, it seemed as though it was singing- even though it was dead, or sleeping...

![birb2.jpg](///raw/684/z/3376a.jpg)

Great job on a pretty solid compo! Thanks for the game!