O O O by RexTGun
Music by the talented Dan1021
Sound effects made in BFXR/audacity Made in the Godot Engine Everythnig else done by yours truly
Air hockey but you control both players.
Keep the puck from touching bad stuff to rack up points!
leaderboard is wiped daily, screenshot your high scores for memories sake!

Download RIGHT NOW or i might cry :(

please :(
| Youtube | https://rextgun.itch.io/ooo |
| Original URL | https://ldjam.com/events/ludum-dare/47/o-o-o |
Ratings
| Overall | 267th | 3.922⭐ | 66🧑⚖️ |
| Fun | 70th | 4.129⭐ | 68🧑⚖️ |
| Innovation | 140th | 3.985⭐ | 67🧑⚖️ |
| Theme | 1202th | 3.197⭐ | 68🧑⚖️ |
| Graphics | 560th | 3.833⭐ | 68🧑⚖️ |
| Audio | 300th | 3.779⭐ | 63🧑⚖️ |
| Humor | 475th | 3.133⭐ | 51🧑⚖️ |
| Mood | 479th | 3.688⭐ | 58🧑⚖️ |
| Given | 2🗳️ | 2🗨️ |
Had some highscore battles with @arthurds
Had a lot of fun with it
I think I play it often because it is catchy, the music during the levels is really perfect, it reminds me of Geometry Dash.
The small point to note is that the sound should be lowered when launching the game and when you touch the ball, they are too loud.
In any case very good game, he deserves it.

By the way I succes break the game :

The ying - yang level is really hard tho.
I love the idea of controlling both players, and it was way more challenging than it seems at first sight
yo it's your boy alex 25 points rose with 25 points in every game. ggs mother puckers
I'm sure you've already heard all of my feedback last night, but just wanted to reiterate that I really liked this one! Nice an easy to understand premise with that classic "hard to master" gameplay. I also love how much variety you were able to cram into this entry. Nicely done!
If you’d like to rewatch the playthrough, you can find it here:
https://www.twitch.tv/videos/767511277?t=4h53m35s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
I agree with others that this was a tough nut to crack haha. While the screen shake and "hit time" slow added a lot of satisfying juice, I almost feel like the slow down was too severe and kept me from really tracking where the puck was going to bounce next. Maybe just needs to be tuned slightly.
My brain kept getting confused when I crossed the field, and the controls inverted, but I think that's just part of the challenge XD Great implementation, one of the best so far!