Stuck in a Loop by RameshBlue

[raw]
made by RameshBlue for Ludum Dare 47 (JAM)

Got Stuck In a Loop of Planet... Lets See How Long You Survive...

Controls:

W,A,S,D To Move Mouse To Aim Left Mouse Button To Shoot

Screenshot (86).pngScreenshot (90).pngScreenshot (95).png

Ratings

Overall 1133th 3.274⭐ 44🧑‍⚖️
Fun 686th 3.43⭐ 45🧑‍⚖️
Innovation 1361th 2.767⭐ 45🧑‍⚖️
Theme 1285th 3.071⭐ 44🧑‍⚖️
Graphics 681th 3.698⭐ 45🧑‍⚖️
Audio 755th 3.195⭐ 43🧑‍⚖️
Mood 1233th 2.963⭐ 42🧑‍⚖️
Given 0🗳️ 5🗨️

Feedback

Lamasaurus
05. Oct 2020 · 19:43 UTC
Cool little game, I survived for 81 seconds. The graphics are just gorgeously lowpoly. There was this bug that made my corsair misaligned with the direction I was shooting in, which made it a little hard to aim. Keep it up!
TheCeases
05. Oct 2020 · 19:57 UTC
I loved your game, but if u decide to update it could u make the bullets about 2/3 the speed? Still great game, I survived 45 secs.
Brinegamers Productions
05. Oct 2020 · 19:58 UTC
I see some potential in this game, I agree with @lamasaurus that the crosshair was bugged. I personally see this as a really hard game.
Prostone
05. Oct 2020 · 20:04 UTC
Like the aesthetics especially the campfire and explosion effects. Little planet is a great concept, always love seeing those.
Also probably just my issue but I had the game a little "shifted" - enemies killed cut in half (cant scroll up) and mouse targeted buttons only when I was a little higher. Not an issue though :]

Survived for 72 seconds anyway :]
PetTurtle
05. Oct 2020 · 20:25 UTC
Really like how the bullets curve around the planet, although they do move really fast.
Sarenei
06. Oct 2020 · 03:44 UTC
Fun game. Crosshair was a little off as others have pointed out.
James Clark
06. Oct 2020 · 03:48 UTC
I had a fun time playing this. Great sounds and game is easy to pick up and play
melvinng
06. Oct 2020 · 03:48 UTC
Fun game and I feel there's potential for this game as well.
No Grapes Games
06. Oct 2020 · 03:57 UTC
Neat arcade shooter game. The sphere world was a cool effect. Had some trouble with the cursor / crosshair being a fair bit off, but it was playable.
Nice entry!
Nomad912
06. Oct 2020 · 04:17 UTC
cool idea. if you miss you hit yourself
Nbrowning5
06. Oct 2020 · 04:36 UTC
The audio was amazing, and the planet physics with the bullets creates a really cool effect.
TarvisPlays
06. Oct 2020 · 04:41 UTC
Cool concept!
Zashers
06. Oct 2020 · 04:46 UTC
I like the *pop* that's made when an enemy is killed.
Tad
06. Oct 2020 · 04:52 UTC
Very cool little shooter! Unfortunately, it seemed like the aiming reticule wasn't quite lined up with the mouse pointer? This may be a linux issue, though!
I had a lot of fun playing this one - well done! :)
PurpledArtFrog
06. Oct 2020 · 13:37 UTC
Absolutely agree with the others... a very nice polished entry :smile: Some diversity in the enemies might have contributed with replayability ... boss fights and what not :smile:

Great job :thumbsup_tone1:

:purple_heart: :dart: :frog:
Stefan B.
06. Oct 2020 · 13:37 UTC
survived exactly for 81 seconds too, killed 39.
Fun experience! (dont press ESC in the instructions menu ;)
Abiral
06. Oct 2020 · 13:38 UTC
Awesome concept for the game. The menu buttons was a bit unresponsive for me, Liked the poly art style and the explosion effect. Overall a nice experience.
Black0wl
06. Oct 2020 · 13:38 UTC
Great game! Managed to survive for 56 secs. One thing you could do is fix the ui a little bit(responsibleness). The sounds are great!
🎤 RameshBlue
06. Oct 2020 · 13:39 UTC
@purpledartfrog I Agree with you...Even i wanted to do that...didnt get enough time...will keep updating in itch.io
🎤 RameshBlue
06. Oct 2020 · 13:40 UTC
@stefan-b Ill fix that...thanks by the way...
ZeonBlue
06. Oct 2020 · 13:40 UTC
Loved this game!
negdo
06. Oct 2020 · 13:42 UTC
Love your game, but i'm interested why don't you also give ratings to other people?
🎤 RameshBlue
06. Oct 2020 · 13:44 UTC
@negdo Am going to start do that...actually was fixing some bugs in my game..and i wanted to develop more in dis...
superunknown
06. Oct 2020 · 13:45 UTC
Enjoyed it!
PurpledArtFrog
06. Oct 2020 · 13:47 UTC
@rameshblue yeah - I know the feeling ... the number of ideas when deadline approaches seem to escalate exponentially :rofl:
Lev4iks
06. Oct 2020 · 13:57 UTC
Realy nice, little game ! Think that it's a good & fun time killer.
zRepa
06. Oct 2020 · 14:47 UTC
Hm, is it okay that angry barrels(enemies) did not damage my character? I just shot them all staying at same point where the game starts. I liked the mechanic of a round bullet, it was quite interesting to see how the bullet shot.
🎤 RameshBlue
06. Oct 2020 · 15:22 UTC
@zrepa no idea why it happened to u...i even checked now and am getting damaged...
Jezzamon
13. Oct 2020 · 04:13 UTC
I think the next thing this would need to make it feel like a fully fleshed game is some sense of progression, and perhaps some type of core game loop. Currently as a endless game that doesn't change that significantly as you play it, it's feels a bit limited.

Nice job getting the spherical coordinates and such to work. That feels like it'd be tricky!
Jezzamon
13. Oct 2020 · 04:14 UTC
Oh also the explosion visual effects are awesome! Great choice there