Can I leave ? by HadikCZ
This is my first LD entrance and also graphics and animations :)
You must surivave all zombies waves, which want eat your brain :)
I planned more weapons like shotgun, godlike grenade launcher (just try simple grenades their are so cool :) ), chainsaw etc. And some other zombie types.. But 48 hours was over, and I must published what was done.
Controlls:
WASD - movemnt
Mouse - aim
Left mouse button - shoot
Q - place turret
E - throw grenade
Bugfixes:
13.12. 16:07 - I must fix tree collide mask, and change grenade throw key to E (You can verify it in the GitHub repo)
You must surivave all zombies waves, which want eat your brain :)
I planned more weapons like shotgun, godlike grenade launcher (just try simple grenades their are so cool :) ), chainsaw etc. And some other zombie types.. But 48 hours was over, and I must published what was done.
Controlls:
WASD - movemnt
Mouse - aim
Left mouse button - shoot
Q - place turret
E - throw grenade
Bugfixes:
13.12. 16:07 - I must fix tree collide mask, and change grenade throw key to E (You can verify it in the GitHub repo)
I got stuck on lvl 8 as one of the zombies outside was stuck.. Couldn't do much, other than go outside and die... alone... lol
Great job
I found it to be a bit easy and it probably would have been more difficult with a bigger map. However, it was a pretty good game and fits the theme well.
Great job!
Also, Zombies don't avoid the crates which is convenient for the player; but I felt like I was cheating. Maybe you could try to implement a potential field around the player and the turrets, and use it to move the zombies to the closest enemy.
This is very interesting to see all the variations of zombie survival created for this jam. The turret is definitively a plus in the game play. They help a lot when placed in the middle of the room, otherwise they start to shoot the wall. The devastating power of frag grenade is pure fun, I would like my gun to be as efficient. I wonder more powerful weapons and deadly zombies would make the game more nervous.
I had several bug causing the my main character to walk in a direction on its own, and at some point it left the screen, but otherwise it works well.
Thanks for making this game!
The graphics were all right, but it all felt a little flat visually. Stronger use of shadows would've helped.
The sound effects got repetitive pretty quickly.
What would've kept me player longer would've been variation in zombies and different weapon types (both guns and traps). I know, more features and no time. But that's what I'd have liked. :D
Good job!