Barkcheology by fusionnist

[raw]
made by fusionnist for Ludum Dare 48 (JAM)

Welcome to barkcheology!

You are a treasure hunter, spelunking your way through multiple worlds in order to gain great riches! Solve puzzles, grab all the gems you can get, and hopefully complete the game!

There are two game modes:

Arcade: You go through each area, and solve every puzzle difficulty once. A fun challenge!

Adventure: You explore a maze-like map, find shiny rocks, as you attempt to afford proper equipment, to reach the end of the game.

Good luck!

sc2.png

sc1.png

Team:

Fufu (Code, sfx, "art"): https://twitter.com/Fusionnist

Arturs (Art): https://twitter.com/EssenceArtThing

Lobsterblues (Art, music): https://twitter.com/lobsterblues

Chris K (Art): https://twitter.com/ckelsallpxls

Katonio (Music): https://katonio.bandcamp.com/album/free-spirit

Ratings

Given 24🗳️ 8🗨️

Feedback

guladam
27. Apr 2021 · 08:52 UTC
Fun concept, well-executed.

Pros:
- Cute graphics
- Good audio
- Nice gameplay mechanics
- Doggos :dog:
- Multiple game modes
- Polished

Cons:
- Only thing I can think of: no UI showing your money when adventuring (or did I just miss it?)


Brilliant job, congratulations. :v:
Essence
27. Apr 2021 · 14:51 UTC
@guladam Thanks for enjoying our game!

When adventuring your money shows up while in the store in the top left corner. We should have also added a counter somewhere while your just walking around. A bit of a overlook on our side
nekowei
27. Apr 2021 · 15:45 UTC
good graphics and audio, half real-time based mode is fun but sometimes i wish the pace can be a little faster
Maytch
28. Apr 2021 · 00:22 UTC
Wasn't expecting two games in one. Good job!
Distorter
28. Apr 2021 · 10:42 UTC
cool game! gameplay pacing works nicely imo and it's overall quite fun.
G_Kobu
28. Apr 2021 · 18:32 UTC
I can't imagine how you did it in such a limited period of time, I had a lot of fun to complete the game completely. Music and art are good.
Hydezeke
06. May 2021 · 17:58 UTC
This is so impressive! Wow !! I love the mechanics and the race against time. I really like how there's a separate timing to moving the gems/breaking bricks, so it's best to do both at the same time. The music and art is really nice. I have no complaints really. I guess I never felt a need to use bombs/planks, but I feel like they're a nice addition if I find myself struggling on a level.

Awesome game!
Volodya
06. May 2021 · 18:50 UTC
Good art and music! I couldn't find a way to use bombs and sticks, bought them anyway just not to make the dog sad. Also, when I pressed Q some dirty word appeared in up-right corner of the screen. Is it something, left from the development? Very good game, reminds me of those old mobile puzzle games. The music changes in different areas, so it's a solid five from me for audio!
stmatn
06. May 2021 · 18:53 UTC
Nice game! It was fun to play :)

The graphics look really good and the music as well as soundeffects are very fitting. At first I did not really understand adverture mode. Took me quite some time to understand that I had to interact with the gold veins. It also was a bit confusing that they kept randomly appearing and disappearing. Besides that the puzzles were quite fun. Great work! :)
🎤 fusionnist
06. May 2021 · 18:56 UTC
@volodya I laughed when I realized I left this there... it's a placeholder debug screen which we didn't even use in-dev haha. My apologies! It isn't canonical to the game ;)
Rayo
06. May 2021 · 20:48 UTC
Very nice artwork!
fxydev
06. May 2021 · 23:46 UTC
I really like this game as an abstraction of mining, especially with the challenge of the later arcade levels. Looking forward to how you progress the adventure mode aspect of the game.
Hojaverde
07. May 2021 · 01:07 UTC
I love this game. The gameplay is addictive, the graphics, sound and music are great! The only thing that bothers me is that you don't know how many turns will it take for a tile to be disappear.
Chillen
07. May 2021 · 20:27 UTC
Really great atmosphere, audio+visuals were excellent, puzzle mechanics were great. All around excellent work on this one! Very polished. I was a little confused in adventure mode how I was able to pop a bunch of gems successfully, but when I reset to the store, I only had 1 gold, but I'm sure I just missed something at some point. Either way, the loop is great! Just a little more feedback to the player to keep them in the loop with game state (eg. how long until a tile disappears, info when money is earned). Really great work here! Very impressive.