What Lies Below by Roka Josh

The Game
Landing on an alien planet in a submarine, it is your task to explore the deep ocean trenches, scanning ruins and artefacts to gain research points. These points can be used to upgrade your submarine at the base allowing you to utilise mining drills, torpedoes and more. With all the tools at your disposal, can you reach the bottom of the ocean and discovered the secrets of the planet?
An adventure game focussed on researching and upgrading your submarine. You start with only the scanner tool allowing you to scan artefacts and ruins in order to gain research points. Use these research points to upgrade your submarine with useful tech. To get to the deepest part of the ocean you will need all the tech to stand a chance!
Aim of the Game
- Scan alien artefacts and ruins for research points.
- Upgrade your submarine allowing you to go further afield.
- Discover the secret at the bottom of the ocean.
How to play
General Controls: - 'WASD' to move the submarine. - 'Left Mouse Button' to use the currently selected tool. (Objects get highlighted when you can interact with them) - 'Scroll Wheel' to change between submarine tools. (You only start with the scanner) - 'E' to dock with the ship when nearby. (You get fully healed and charged when exiting the research screen) - 'Escape' button to pause and unpause.
General Information: - The camera zoom, water opacity and dynamic lighting settings can all be changed in the settings menu for maximum viewing pleasure. - To research new tech, dock with the ship, select any greyed out tech and click the 'unlock tech' button. - Certain paths are completely blocked by rocks and will need to be drilled through with the drill attachment. - Pressure is deadly and you cannot go below certain depths without appropriate hull upgrades. All 3 are needed to reach the endgame area.
Screenshots

Credit
- RokaJosh: Programming & UI Art
- Yarro: Art & Sound Design
Links
- RokaJosh Twitter: https://twitter.com/RokaJosh
- Yarro Soundcloud: https://soundcloud.com/y-arro
Tools
- Unity 2020.3.0f1
- Visual Studio Code
- Adobe Photoshop CC 2018
- Adobe Audtion CC 2018
- Aseprite
- Ableton Live 11
Ratings
| Overall | 194th | 4.019⭐ | 28🧑⚖️ |
| Fun | 402th | 3.712⭐ | 28🧑⚖️ |
| Innovation | 737th | 3.365⭐ | 28🧑⚖️ |
| Theme | 236th | 4.135⭐ | 28🧑⚖️ |
| Graphics | 311th | 4.212⭐ | 28🧑⚖️ |
| Audio | 196th | 3.98⭐ | 27🧑⚖️ |
| Humor | 745th | 2.889⭐ | 20🧑⚖️ |
| Mood | 141th | 4.2⭐ | 27🧑⚖️ |
| Given | 41🗳️ | 32🗨️ |
This game has a chance to become an interesting project with a plot
Well done :thumbsup:
Arts are nice, sounds are just what needed for the mood, details and animations are very fine, if I would have to name a need, maybe the ability to move the boat in order to gain a little time returning to it, but this is just for say, the game is yet good as it is. Very well done!
Have you considered expanding it following LD?
Not sure if this was a bug or I misunderstood something, but I could buy a lot more from the shop that I thought even with low RP
On top of that, the lighting just is the icing on the cake!