Deep Dive into the Dark Depths by LDJam user 238528

[raw]
made by LDJam user 238528 for Ludum Dare 48 (JAM)

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Link to itch.io!

https://heckin-doggo.itch.io/deep-dive-dark-depths

Dive into an adventure deeper and deeper into the dark and unknown in Deep Dive into the Dark Depths!

This game features a mixture of gameplay elements that feel somewhere in between Frogger and a bullet hell. What lies at the bottom of this deep, dark trench?

CONTROLS

WASD or Arrow keys, your pick. Should in theory also support an xbox controller, but it remains untested.

FISH VARIETIES

  • Feesh - Rather stupid. Yellow in tint, move in one direction.
  • Foosh - The more aggressive Feesh. Blue in color. It follows divers, and hates when they get away.
  • Sploosh - Green fish, able to shoot algae projectiles. Likes their personal space, though. Use that to your advantage.
  • Gloosh - Glowing green fish. They are passive and don't want to make you drown, they just want to light the way.
  • Snark - Big meanies. Come in at high velocity, but your scuba gear is able to detect them shortly before they plow on through.
  • Skadoosh - ?????????
  • Kaboosh - ate too much taco bell

SCREENSHOTS

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Ratings

Overall 873th 3.537⭐ 29🧑‍⚖️
Fun 537th 3.593⭐ 29🧑‍⚖️
Innovation 1340th 2.889⭐ 29🧑‍⚖️
Theme 552th 3.907⭐ 29🧑‍⚖️
Graphics 1290th 3.321⭐ 30🧑‍⚖️
Audio 743th 3.404⭐ 28🧑‍⚖️
Mood 967th 3.463⭐ 29🧑‍⚖️
Given 36🗳️ 39🗨️

Feedback

YgdraN
26. Apr 2021 · 23:53 UTC
Simple and fun, when the shooting fishes showed up it got really hard haha!good job!
Nick Barrash
26. Apr 2021 · 23:56 UTC
So to be honest, I've played a bunch of other "Dive into water and avoid things" games so far...

...but I gotta say, this one is far and away the best one!

It's super well balanced, the difficulty ramps up very smoothly, the enemies are really interesting (I especially like the Foosh -- Homing + Lunge worked really well here!) and I liked mechanics like reduced light (for the first 50 meters I was like pssh who needs a flashlight but by 500 meters I was desperately searching for one!)

If I were back in high school computer lab, I'd definitely skip all my assignments and just play this.

Great job!
bonicle
27. Apr 2021 · 00:05 UTC
I started a bit confused, but after that initial learning curve, it was fun! After a while though, the game got a bit repetitive and went on for too long. Same goes with the boss at the end, it was super fun for a while, then it just got repetitive and way too hard. Nice game overall though! I really liked the music and the art was great too!
Spaghetti Inc.
27. Apr 2021 · 02:35 UTC
It has the feesh and the foosh! 10/10 would play again
Almighty Games
27. Apr 2021 · 04:57 UTC
excellent entry. the developer said this was his first finished game! way to go! This is a solid entry for the game jam.
KyleTheCoder
27. Apr 2021 · 10:28 UTC
Great game! The way you pulled off the light effect was really great, worked very well. Glad to see more Godot games. :smile: Simple game to understand, and very effective type of game for a jam of this size.
hamzaplayssssssssss
28. Apr 2021 · 13:30 UTC
great game, fits the theme, fun gameplay, good graphics and really cool but it`s a little hard Overall (4.5 / 5)
tinykidtoo
28. Apr 2021 · 16:02 UTC
These fish are ruthless. Great job, with this, it might be a bit too hard for me, but I like these kinda arcade-y titles. Now if only I was a bit better.
Deseteral
28. Apr 2021 · 16:05 UTC
The game started as very easy but later on got quite hard. I liked the variety of enemies and the graphics. It surprisingly was a very zen-like experience :smile: Great job! Congrats!
3DFlow
28. Apr 2021 · 16:14 UTC
Simple concept but well balanced, a lot of different interesting ennemies and a surprise at the end (!)
Pepel
29. Apr 2021 · 08:55 UTC
630 )))
suppi
30. Apr 2021 · 07:34 UTC
Awesome game! Liked it a lot
Yamzho
01. May 2021 · 09:09 UTC
Nice entry ! Simple concept but well built. Good job !
eusekerci
02. May 2021 · 12:45 UTC
it is very funny that we made a very similar game! :) I like the real time version of the same idea. We only added a twist that you have to go back to surface, but without that feature I see that it also get interesting. Great game!
tengusheath
03. May 2021 · 04:57 UTC
The gameplay and music was relaxing. I got to the end boss and had no idea what I was supposed to do. It seemed like fish would come out and explode and hurt the boss, but it was so random I felt like I wasn't doing anything.
Ve_ret
05. May 2021 · 18:35 UTC
The game is addictive, good job for Jem))

If you diversify the background, you get super
Kofuku
07. May 2021 · 18:21 UTC
Good game and nice little tune, giving the background some texture though would be nice.
tangiblegames
11. May 2021 · 20:21 UTC
Nice entry, and fits the theme well! I couldn't make it to the bottom of the trench, got eaten by the... snarks? somewhere between 500 and 600 meters. For LD, it could be a little bit shorter or include a checkpoint or two :)