Malleus Pistrium by piscythe
You are a dwarven construction worker excavating deep beneath the earth. You feel the ground shake as some abominable creature approaches. With only your trusty jackhammer, you must ward off the beast and preserve your life!
Action-platformer with a single boss fight. Jump on the enemy when it's vulnerable to kill it. Don't die.
Code by Piscythe and Mr Robespierre, art by Dinjerad, music licensed from Dark Fantasy Studio.
Hint: HOLD JUMP TO JUMP
| Link | https://piscythe.itch.io/malleus-pis |
| Link | https://piscythe.itch.io/malleus-pis |
| Link | https://piscythe.itch.io/malleus-pis |
| Original URL | https://ldjam.com/events/ludum-dare/48/malleus-pistrium |
Ratings
| Overall | 1553th | 3.096⭐ | 28🧑⚖️ |
| Fun | 1502th | 2.923⭐ | 28🧑⚖️ |
| Innovation | 1404th | 2.846⭐ | 28🧑⚖️ |
| Theme | 1849th | 2.42⭐ | 27🧑⚖️ |
| Graphics | 1329th | 3.269⭐ | 28🧑⚖️ |
| Humor | 639th | 3.019⭐ | 28🧑⚖️ |
| Mood | 1360th | 3.154⭐ | 28🧑⚖️ |
| Given | 21🗳️ | 33🗨️ |
I like how simple and intuitive it is. The controls feel right, the red line warning is very clear. Music is great!
I think sounds would help even more with timing.
I also felt like the boss had maybe too much life on normal difficulty?
Thanks for the game!
Some remarks:
1. Boss fight feels monotonous and too long. Expectation: more damage to boss or/and more different boss attacks on the first half of fight.
2. Game lacks of lore introduction so music is turn away of gameplay.
3. Fight continued when boss lost all the health. Looks like health bar has zero length on little amount of health.
4. This might be intendent, but jumping feels irresponsive sometimes.
Hope this will be helpful.
Nice entry!
Pretty cool game ! Well done with godot !
I think that variation in the boss starts quite late.
It wouldn't be a problem if the game was a bit shorter !
Tips : put your player sprite at the main menu instead of the godot placeholder. It makes us appreciate even more its design !
Animation was cute, music was good. Though with how long it takes to beat the boss, the music had to loop quite a few times.
Overall, nice display of talent.
Nice entry though!
Some sfx would have made this game even cooler :D
Smooth boss fight overall!
There were a few weird things though, I've never seen a program display the way this one did, the full height of my screen got letterboxes but not the width? I also noticed a lot of errors in the debug console - looks like you didn't connect up the particles when the player takes damage right.

Overall enjoyable!
It writes "Godot Engine v3.3.stable.official - https://godotengine.org"
And that's it.
I would suggest to add a scene with some pictures showing the story! And for the retry scene it would be nice to just restart the fight rather than going to the title screen.
Nice boss fight! Good job!