Aggies Adventure by LDJam user 222495

[raw]
made by LDJam user 222495 for Ludum Dare 48 (JAM)

A very brief exploration game about falling in a holestalg<em>screenshot.jpgsnake</em>screenshot.jpgflower_screenshot.jpg

Ratings

Overall 1460th 3.196⭐ 30🧑‍⚖️
Fun 1240th 3.125⭐ 30🧑‍⚖️
Innovation 1102th 3.071⭐ 30🧑‍⚖️
Theme 1653th 2.893⭐ 30🧑‍⚖️
Graphics 492th 4.034⭐ 31🧑‍⚖️
Audio 1137th 2.768⭐ 30🧑‍⚖️
Humor 576th 3.1⭐ 27🧑‍⚖️
Mood 1067th 3.375⭐ 30🧑‍⚖️
Given 37🗳️ 45🗨️

Feedback

Nicolas Revillon
26. Apr 2021 · 23:58 UTC
The artistic direction is really interesting, you get lost easily but it makes you want to see more! Great job
Rayanne Reveg
27. Apr 2021 · 14:57 UTC
What incredible art!
I loved it, it makes the style I like so much

I found the snake very cute when it receives the flowers, haha

It was short, but I could feel the affection in the production!

Congratulations for the production!
Zhohan
09. May 2021 · 21:54 UTC
I like the art style. And the jumping is satisfying. Was hoping the game was longer.
Edur
09. May 2021 · 22:05 UTC
Amazing art, little scary looking :D. Game was short
La bread
09. May 2021 · 22:31 UTC
the game was a bit too short, would've loved to see more. some music also would've went a long way. The art is amazing and adorable though and I've enjoyed every second of this brief adventure.
fabula_rasa
09. May 2021 · 22:50 UTC
The art is very nice and unique - I am a definite fan of paper cutout style! And I just adored the animations on the main character.

I saw some problems with the environment - specifically, the rocks at the bottom tended to blink in and out of existence. A similar thing sometimes happened to those big cloud in the background - they sort of jumped around instead of moving smoothly with the player.

Some music would definitely help build the atmosphere here (and the game already has quite a unique atmosphere thanks to the art!).

The ending is sweet. Adding some end-screen would be nice - just something like "The End" would suffice. Right now the game just exists abruptly, and it made me wonder if it didn't just crash.
🎤 LDJam user 222495
09. May 2021 · 23:29 UTC
Thanks everyone for your feedback! We would've liked to fix the things blinking and given it more of an ending @fabula-rasa but we bit off a bit more than we could chew and just ran out of time (which is also why the game is like 30 seconds long--sorry about that)
SIGILL
09. May 2021 · 23:46 UTC
Cute little game! The style reminds me of the game "And yet it moves". I'd definitely want to play a longer version of this game if you decide to develop this further!
simon.parzer
09. May 2021 · 23:56 UTC
I like the art style, it was a cool experience. The ending was spot on, but too soon - would have loved to explore more. What could be improved are the animations, and the controls/physics.
BoClow
10. May 2021 · 06:48 UTC
Cool and different art style and I liked the ending. It was easy enough to navigate around. Nice little mini game.
Ty Victorson
10. May 2021 · 07:33 UTC
Loved the art style, its a fun little game nice work!
Ravengar
10. May 2021 · 07:36 UTC
As everyone has already said art is really cool! And I also really enjoyed the audio used for the steps/jump
Hobzone
10. May 2021 · 09:52 UTC
The art is amazing !! It's just a little hard to understand what is a platform and there is some Z sorting issues that break the immersion in the mood of the game.
OcO
10. May 2021 · 21:02 UTC
The artwork and style is absolutely amazing, I enjoyed the marker-on-paper technique and the unique food items. The girl's movement also followed through well during the play.

There is a limit to the gameplay area but unsure where it was. I found it difficult to jump between some of the closer items.

The ending is heartwarming and so worth it. Happy snek :)
LDJam user 242787
10. May 2021 · 22:04 UTC
The hand drawn art style was unique and interesting. The player control could use from more feedback, but besides that well done!
chtimy
11. May 2021 · 06:23 UTC
Art is really cool!
I do not understand why should I take flower for the snake, is there a reason?
The game quit at this moment, I do not know of it was the end or a crash ^^
Thank you for your game
gamescodedogs
12. May 2021 · 15:32 UTC
was a bit confused by size of some platforms :) Art is super cool!
chrissimas
12. May 2021 · 15:36 UTC
It's always great to see games being made with different media than just digital art, it warmed my heart :heart:
Eckkert
17. May 2021 · 01:20 UTC
The art style was pretty cool. I kind of liked how jumping made your character pause, it was like they were winding up for a big jump. I noticed that the lighting wasn't the same in all of the player's walk frames; it might have been a good idea to look at the histogram under "levels" or "curves" to fix that in an image processor. Unlike some of your other reviewers, I don't think the game was too short. Ludumdare games are meant to be short introductions to novel artistic concepts and game mechanics.
Arefnue
17. May 2021 · 18:08 UTC
Nice game!
Treeboater
17. May 2021 · 21:59 UTC
The art is great, some of the platforming felt a little weird but thats not really a problem. Nice work
🎤 LDJam user 222495
18. May 2021 · 16:34 UTC
Thanks again for all your feedback and advice! Thanks especially for the histogram tip @eckkert