Closed Circle by boaromayox


Trapped in a temple because of your curiosity (and your greed), get out of the temple before time runs out!
Changelog
v1.1 (Extra)
- Lots and lots of bug fixes
- A new weapon
- More floors for more exploration (or misery)!
- Pause menu
- A way to get out of the temple!
v1.0.1
- Fixed chests not yielding item
- Moved copyright text in title screen
- Repositioned score HUD
Controls
- Arrow keys - Move
- Space bar - Interact
- C - Use Weapon (if any)
- D - Pause
- Escape - Quit Game
Tools
- Aseprite - pixel art
- Solarus Quest Editor - game engine
- bfxr - sounds
- WolframTones - intro music
| Download | https://boaromayo.itch.io/closed-circle/ |
| Download | https://boaromayo.itch.io/closed-circle |
| Repository | https://gitlab.com/boaromayo/ld50 |
| Original URL | https://ldjam.com/events/ludum-dare/50/closed-circle |
Ratings
| Given | 35🗳️ | 53🗨️ |
Here is my feedback.
1. Add background music to add some mood to it.
2. Don't be afraid to guide your player or show hints.
3. Use a single hit to break rocks, so it would be faster and maybe make them bounce for extra satisfaction.
4. Use sprint button, even if you add stamina.
Again, I love the artstyle and I can feel that a good puzzle game can be done here.
Also, door ate my gems and opened, I decided to explore a bit, only to find out later that it has closed and want more gems. Outstanding audacity.
Great work nonetheless, well played :)
I don't understand where close circle? And my HP don't decrease...