Planet Saver by PashaLoban
Save the planet, glue plasters on the fault
My highscore 121)
How To Play:
Move: A/D, ← →
Heal: E
| Link | https://adekvatt.itch.io/earth-saver |
| Link | https://drive.google.com/file/d/1wQVay_jmTSQj0ureE_Z6-PcW1qYq5frR/view?usp=sharing |
| Original URL | https://ldjam.com/events/ludum-dare/50/earth-saver |
Ratings
| Given | 57🗳️ | 82🗨️ |
I feel like the game is too easy and doesn't offer any kind of challenge, cracks appearing or growing faster might help.
Losing the game was a bit anti-climactic and unsatisfying, but with more time that could have been fixed.
A cute solid game. (* ̄▽ ̄)b
I got to 104, your high score is really too high :p
Nice take on the theme!
An idea to consider: As the cracks continue to get deeper and wider, eventually sections of the earth break off. The player can still circumnavigate the globe by jumping over the crevices formed by the missing pieces, but the earth becomes a lone segment of the circle from where the player can no longer off to other segments. When the last segment falls, it takes the player with it.
I like the possibilities for this game.
You can kind of cheese the game by holding right and mashing the e key, and if you mash E while in the middle of a healing animation you get one point per times you hit E, which probably isn't intended but did let me rack up over 500 points. Cute art, thanks for uploading
Could use more things for the player to do/make decisions on
A cute little game though!.
Unfortunately it just wasn't very fun. Maybe it would have been good to had a situation such that the player needed to strategise, but it's basically just patching up as you go until you don't anymore. It is an interesting engagement. Maybe even something like having a left or right arrow pointing to the shortest distance to the biggest crack instead of just having the ! UI would have made at least some interesting decisions for the player.
It was a creative and interesting idea on the theme. Many games have a "world ending" stakes, but this one is literally a planet!!
I hope you learned a lot and had fun during this gamejam and you can apply to the next jam!
Sound also would have made it a lot better.
Pretty submition!
Btw, love the little detail that the hair of protagonist is similar to the Earth :)

I liked the graphics haha!
Screenshot or it didn't happen.
I like games where your goal is to heal things instead of shoot them. Nice job in that department. I also think the graphics are nice for the timeframe. The main mechanic works from a concept perspective. I think having the hazard warning was a good add. I think showing the E to guide players is also helpful but maybe it could change to an icon of some kind eventually.
My suggestions would be:
1) Improve the difficulty ramp. It seemed to stay very constant. It might have gotten harder but it was not that perceptible.
2) From a story telling standpoint you had a start with saving the earth. You should go someplace with it. Provide reasons the earth is dying (there are so many to choose from).
3) Add some sounds and music to improve the experience and storytelling (I saw you removed the rating). I only recently started pushing myself on this too. I feel it adds so much to the game though. It is easy to add a few beeps at least with ChipTone.
All in all, nice job making a game in 48 hours!
First of all, good job on submitting a game! I like your interpretation of the theme, the character was interesting. I like earth healing itself basically.
I think your mechanic is good, it reminds me a little bit bout a mini-game in the original WoW where you had to bandage up injured shoulders to get your bandage mastery.
One thing I noticed is that it's easy to cheese the game by just going full rotation and spamming the heal button. It doesn't always heal everything but it heals a lot. I think you could work with some velocity checks to ensure that's not possible.
Congrats again on making a game!
Its a very cool concept tho and I really like the clean and bright artstyle

Overall, nice work, and good improvement over last year. I remember playing *Unstable Minds*, your LD49 game, and struggling to understand the gameplay and becoming frustrated. This one is a lot more clear and forgiving, and I had a lot more fun with it as a result.

Great job !
Somehow I can spam E and it sometimes animation cancels and I'm able to get this score XD
Cool earth-chan character too

I like the idea and the game could be really fun if more elements are added to it.