Deck Digger by LDJam user 384191
Use your trusted digger to reach the Earth's core and (ironically) escape the lava!
Deck Digger is a deck builder where you use cards to move

Lava is coming in from the top, your goal is to escape by reaching the bottom
During your escape, you will find rocks blocking your way. Breaking them earns you money that you can use to buy more cards, but also reduce your digger's health!
Use cards to plan your moves. When ready, press the button to run your sequence
You lose if you run out of health points. You can restore your digger's health at the end of each level, or by using repair cards.

Good luck!
| Link | https://ghettobastler.itch.io/deckdigger |
| Link | https://github.com/GhettoBastler/LD57 |
| Original URL | https://ldjam.com/events/ludum-dare/57/deck-digger |
Ratings
| Overall | 25th | 4.04⭐ | 27🧑⚖️ |
| Fun | 9th | 4.08⭐ | 27🧑⚖️ |
| Innovation | 45th | 3.88⭐ | 27🧑⚖️ |
| Theme | 34th | 4.2⭐ | 27🧑⚖️ |
| Graphics | 63th | 3.96⭐ | 27🧑⚖️ |
| Audio | 181th | 3⭐ | 26🧑⚖️ |
| Humor | 133th | 2.84⭐ | 27🧑⚖️ |
| Mood | 147th | 3.42⭐ | 27🧑⚖️ |
| Given | 24🗳️ | 29🗨️ |
Love the balance between making money and staying alive
It could be interesting to continue this work.
Good work, I really dig it !
great idea, feels like it could be bigger
Anyway, this was fun! As others have said, the core mechanic of having to take damage to gain coins is very clever. Especially once the large diamond blocks arrive, which are instant death if you haven't upgraded your max health yet, preventing people from just skipping gaining money. I also really appreciate the opening cinematic & the little character graphic at the top left, gave the game a lot of personality. It did feel like gaining new cards was a bit underwhelming, as most of them except the doubling one for health or two steps down one felt pretty useless, but otherwise, great entry!
The only thing is that there is a lack of some kind of global goal and a sense to accumulate gold)
Really cool little game and I think you executed the idea really well. :raised_hands:
I find a difficulty curve a bit steep though.
You add something new every level making it more entertaining as you drill deeper.
Well done!
~Xp