Digdigdig by hubol

This is a game about digging. I hope you like it, I really like how it turned out!
Use the arrow keys to move and the space bar to use your head-drill.
| Department | Tool(s) | |------------|----------------------------------------------------------------------------------------| | Program | Git, GitHub, VSCode, Asshat engine (https://github.com/hubol/asshat-template), my fork of OGMO Editor (https://github.com/hubol/OgmoEditor3-CE/), TypeScript, PixiJS | | Visual | Paint.NET | | Audio | Audacity; Reaper; Various Behringer, Casio, Moog, and Yamaha synthesizers; Various Shure microphones |
| Link | https://github.com/hubol/digdigdig |
| itch.io | https://hubol.itch.io/digdigdig |
| Original URL | https://ldjam.com/events/ludum-dare/57/digdigdig |
Ratings
| Overall | 16th | 4.14⭐ | 27🧑⚖️ |
| Fun | 50th | 3.72⭐ | 27🧑⚖️ |
| Innovation | 9th | 4.28⭐ | 27🧑⚖️ |
| Theme | 139th | 3.62⭐ | 27🧑⚖️ |
| Graphics | 12th | 4.375⭐ | 26🧑⚖️ |
| Audio | 4th | 4.229⭐ | 26🧑⚖️ |
| Humor | 4th | 4.375⭐ | 26🧑⚖️ |
| Mood | 21th | 4.16⭐ | 27🧑⚖️ |
| Given | 25🗳️ | 24🗨️ |
This reminds me of Sylvie RPG, but I think I like this game even more than Sylvie RPG (especially the control and graphics style). Great job done! I hope to play more of this kind of games!
@the3rdhunter I'm so glad that it comes across as unique and that the map feels big and diverse despite the time constraints!!
@absolute-garbage I'm so glad you love it! As you know, I have really loved your past two LD games!! And I also love Sylvie's games, so I'm glad that this reminds you of Sylvie RPG.
@youcarryoats I'm so glad that you enjoyed it so much!! But I am glad you were not late for work :-)
The battles are challenging in mostly a good way. Most random part was defeating the tiny demons, because they move around a lot faster than you can aim with your dig tool. I enjoyed fighting the larger bosses, dodging attacks is rewarding with the limited movement you have. The game's really forgiving, it's nice that the only downside to losing HP is having to walk a bit.
Almost got 100%?

I feel like the goon fights were missing some kind of indication of how much health they had left ? At one point, I was trying to beat a good that killed me over and over until I realized that health was (maybe?) restored each time I died :sweat_smile:
Apart from that, I ended up spending a lot of time trying to find all the buried secrets. Love it!
The combat is fun and I really enjoyed exploring the map, you did a great job hiding secrets around so that it feels like there's a lot to discover.
I felt I was missing something though as the enemies were very tough, I couldn't kill a single one. It felt very hard to avoid taking damage. Digging up secret items was fun, though. Cool game :sunglasses:
It feels very polished, and as much as I don't like adventure game such as TL of Zelda, I liked travelling this little world and discovering its secrets. I liked being stuck wondering what could help me, then finding somewhere else exactly the upgrade I needed.
However... I have to say the treasure at the invisible wall was inappropriate. Seeing my character butt-naked had me laugh, but him fully naked is clearly out of place. I saw that the golden statue in this game and your previous game has full nudity too, so it seems like it's something dear to you.
You may keep it there or not, but you should at least put a disclaimer before playing or in the submission page.
For you it may be be just something funny or trivial, but for some people it's not.
It won't change my rating as I liked the game in many aspects, but the game would be great and funny even without this.
I spent so much time on it, but it was worth every minutes!
Im Extremely impressed by what you've managed to accomplish for compo game!
(last boss was a real challenge dawm)
Didnt find how to fish :/
