Fathoms Below by LDJam user 410086

-.-- --- ..- .-. / -- .. ... ... .. --- -. / .. ... / ... .. -- .--. .-.. . .-.-.-
OPERATOR LD57
DESCEND INTO HOSTILE WATERS.
STAY SAFE.
STICK TO THE MISSION.
-.-- --- ..- / .- .-. . / -. --- - / .- .-.. --- -. . .-.-.-
Itch.io Link: https://jellehtea.itch.io/fathoms-below
You are in an old submarine, tasked with reaching locations deep in the sea to drill -an identified liquid-.
You will have to manage the status of this ship, lowering pressure levels with valves, welding hull breaches and broken pipes and manning torpedoes to clear the way towards your goal.
-. --- / --- -. . / -.-. .- -. / .... . .- .-. / -.-- --- ..- .-.-.-
Controls:
Interact & Pick Up/Use Tool: Left Click
Move: WASD
Drop Tool: Right Click
The welder fixes all hull breaches and pipe breaks. The screwdriver and wrench are there to pose with. Have fun.
.-- . .----. ...- . / -... . . -. / - .-. -.-- .. -. --. / - --- / .-. . .- -.-. .... / -.-- --- ..- / .- -... --- ..- - / -.-- --- ..- .-. / ... ..- -... -- .- .-. .. -. . .----. ... / . -..- - . -. -.. . -.. / .-- .- .-. .-. .- -. - -.-- .-.-.-
Team
Richard (Programming & Design) - Itch.io
Jemma (3D Art & Tech Art) - Itch.io
Static (2D Art) - Itch.io
Rainy (Writing) - Itch.io
-.-- --- ..- / -.-. .- -. / --. . - / --- -. / - --- .--. / --- ..-. / - .... . / ... ..- -... -- .- .-. .. -. . / -... -.-- / .--- ..- -- .--. .. -. --. / --- -. / - --- .-. .--. . -.. --- . ... .-.-.-
Engine: Unity
Art Tools: Crocotile 3D, Aseprite, Clip Studio Paint
Outsourced Audio:
Friendly Free Sounds on YouTube
FreeSFX.com
Microsoft Sam
No AI was used in the making of this game. >:(
-.. --- -. .----. - / - . .-.. .-.. / --- ..- .-. / .--. .-. --- --. .-. .- -- -- . .-. --..-- / .... . / ..-. --- .-. --. --- - / - --- / - ..- .-. -. / --- ..-. ..-. / - .... . / -.-. --- .-.. .-.. .. -.. . .-. ... .-.-.-

| Itch.io | https://jellehtea.itch.io/fathoms-below |
| Github | https://github.com/Stamperton/LudumDare57 |
| Original URL | https://ldjam.com/events/ludum-dare/57/fathoms-below |
Ratings
| Overall | 42th | 4.217⭐ | 25🧑⚖️ |
| Fun | 263th | 3.63⭐ | 25🧑⚖️ |
| Innovation | 145th | 3.826⭐ | 25🧑⚖️ |
| Theme | 41th | 4.354⭐ | 26🧑⚖️ |
| Graphics | 5th | 4.813⭐ | 26🧑⚖️ |
| Mood | 19th | 4.438⭐ | 26🧑⚖️ |
| Given | 14🗳️ | 30🗨️ |
I loved the art style of your game. I tried to make a 3D pixel graphics game once and it's harder than people expect. Well done!
I love how hostile the submarine is down to the smallest details, like certain valves not letting you even see the pressure gauge while they're being turned, or the launch code displaying in an entirely different room to the launch button. It felt like an escape room designed for a team of four, but you're just one person.

Considering a longer version, which would fix that for sure.
Some feedback:
- The text-to-speech was a little hard to make out at times, and mispronounced a lot of stuff. Some kind of text log that pauses the game would be appreciated, if not a change of the voice.
- If you make a larger version (which you stated above as a possibility), then I'd love to see you add a larger cast of characters. Your characterization is incredibly fun, and is definitely the main draw.
Just dayum.
If I wasn't thalassophobic I would have nothing but high praise for this.
Graphics are crazy good, i'm a sucker for intra-digetic UI, everything falls in place neatly. The gameplay does put an immense amount of pressure on you. The only thing I was not able to interact with was the weapon system, I still have to understand how it works.
The story is super interesting, I fear i wasn't in the best place to take it all in, but this really feels like a fully fleshed out horror game rather than a weekend project.
Could very well be my personal favorite this ludum dare.
Really cool game and awesome artistic direction overall (sound and graphics)
Well done !
Great game, well done!