Bedrock Rush by superjai
Summary
Test your metal in the depths of a long-lost dwarven forge.
How to Play
Race through the volcanic depths to claim the top spot on the leaderboard.
- Hold Space to throttle up.
- Release Space to jump.
- Arrows to lean and flip.
- Click to lean and flip (alternate controls).
- P for pause & settings.
Dwarves thrive off of gold nuggets.
Team
Made by: Jeremy Weeks (@superjai), Yenny Yulianny (@doraemon), Zach Hahn (@Kidabra) and Jake Grice (@Jake-G)
Play it Now!
See the links below to play in the browser (no download required).
Screenshots






| Link | https://overnight-games.com/games/ld57/ |
| Original URL | https://ldjam.com/events/ludum-dare/57/bedrock-rush |
Ratings
| Overall | 21th | 4.355⭐ | 40🧑⚖️ |
| Fun | 4th | 4.526⭐ | 40🧑⚖️ |
| Innovation | 180th | 3.737⭐ | 40🧑⚖️ |
| Theme | 478th | 3.632⭐ | 40🧑⚖️ |
| Graphics | 109th | 4.342⭐ | 40🧑⚖️ |
| Audio | 15th | 4.368⭐ | 40🧑⚖️ |
| Humor | 50th | 4.122⭐ | 39🧑⚖️ |
| Mood | 68th | 4.211⭐ | 40🧑⚖️ |
| Given | 43🗳️ | 57🗨️ |
Had a bug where i got locked into a section of track that was too low and kept going out of bounds.
Overall a great entry.
Very polished and nice all the way. It took some time to get the controls, but other than that it was great!
It took me an embarrassingly long time to figure out I could jump.
love the chaotic nature and the trick mechanic
The artsyle is also very fun
The only reason I'm not giving this a full 5 for fun is because I think the randomness could've been balanced better
Also I thought that the track itself could've looked a little different. The readability of the visuals basically tanked whenever you had a track above and behind you.
Along with whenever there were other opponents around you. I kinda wish the carts looked a little different because it was easy to miss my cart in the shuffle.
All that said, the actual racing was amazing. I loved how you incentivised going for spins for speed boosts. Even if the rocks were random, getting hit by them was hilarious at the very least. Rocking soundtrack as well and great effects as well
Overall I'd say this was great for what it was. kudos to the entire team
`https://www.youtube.com/watch?v=gFk44q7aTqE&t=14813s`
Despite playing for so long, I really only have one piece of feedback - I wish there was a quick reset button! Because this is a time-attack based racing game, I kept wanting to reset my run if (for example) I wiped out early on, but the only way to get back to the title screen seemed to be to hit refresh. Unfortunately, hitting refresh meant that I had to go through the slow-motion tutorial again, and the timer doesn't slow down during the tutorial! 😢 That meant that, no matter what, I was spending at least 20-30 seconds to reset and start a new run after a mistake, which felt brutal.
A corollary to that is that it felt a little bit strange to have randomized levels in a time-attack game - Sometimes it felt as though a certain track layout was just slow (for example, starting with a long hill climb), and you just had to wait it out until you could reroll a new track.
Those are jam-related nitpicks though - The game is still a ton of fun :) It feels great to play, the sound and music were great, and I had a great time with it!
Exceptional polish on this one, from the audio to the visuals to the cart mechanics themselves. Not to mention a suite of AI opponents with different skills. The amount y'all were able to jam into this game is ridiculously impressive!
https://youtube.com/shorts/tFuiJhcZbf0
Two minor issues: I find the blind jumps (when trying to land on road you can't see) pretty annoying, the camera should either zoom out or they shouldn't happen at all (by level design). Given the time constraints, maybe no holes after a big jump would have done the tick. I often get slow downs on landings, even on *perfect*. The boost most of the time makes up for it but I would love to keep my momentum, it would feel better I think.
Got a pretty nice run in the end :)

I had an amazing time with this game. Thank you so much for bringing it to the stream!
I have no complaints here and I am so in love with the sound of the rails :heart_eyes:
Absolutely beautiful work!
~Xp