Pack by Jeremy Ryan


Overview
Pack all your belongings in a suitcase. But the suitcase contains other containers, which contain other containers, which contain other containers...
I tried something a little different for this event, and kept the scope a bit small. The game is quite short and not very difficult, but there's something satisfying about packing a bag where everything fits exactly. Keep an eye out for Easter eggs!
Features
- Three levels of putting things inside of things
- Relaxing live-recorded piano soundtrack
- A silly number of references/Easter eggs
- Crouton

How to Play
Left mouse button: Drag and drop objects.
Right mouse button: Open and close a container, or pull an object out of another object. Containers must be closed before you can move them.
The game is designed so that you don't need pixel-perfect placement. If you find yourself in a position where it's coming down to only a pixel or two, there's probably a more forgiving solution.
Need a challenge? Try these "hard mode" variations that do have close to pixel-perfect solutions: - Level 1: Pack everything while putting only one item in the Toiletry Bag - Level 2: Pack everything while keeping four Catryoshka dolls separate - Level 3: Pack everything without putting anything in the Scrumble Rack, and with a game card of your choice outside the Deck Box.
About
Made in 48 hours by me for the Compo.
- Engine: Python 3, PyGame Community Edition
- Packaging: PygBag for web build, Pyinstaller for Windows build
- Graphics: Paint.NET
- Music: Recording of me playing piano live (edited in Audacity)
- SFX: Recording of my mouth making sounds live (edited in Audacity)
Also...
I'm making a real game, that's also about fitting shapes together! If you're into roguelike deckbuilding and geometry shenanigans, check out Moonsigil Atlas on Steam.
🕹️Play In Browser🕹️
| Link | https://plasmastarfish.itch.io/pack |
| Link | https://plasmastarfish.itch.io/pack |
| Link | https://github.com/jeremycryan/LD57 |
| Original URL | https://ldjam.com/events/ludum-dare/57/pack |
Ratings
| Overall | 12th | 4.153⭐ | 103🧑⚖️ |
| Fun | 28th | 3.911⭐ | 103🧑⚖️ |
| Innovation | 118th | 3.465⭐ | 103🧑⚖️ |
| Theme | 187th | 3.376⭐ | 103🧑⚖️ |
| Graphics | 11th | 4.381⭐ | 103🧑⚖️ |
| Audio | 17th | 4.045⭐ | 101🧑⚖️ |
| Humor | 30th | 3.651⭐ | 95🧑⚖️ |
| Mood | 30th | 4.098⭐ | 99🧑⚖️ |
| Given | 9🗳️ | 16🗨️ |
@angry-fridge There is no rotation option, I scoped it out because it would mean a lot of items would need to be redrawn to a different perspective. The fixed rotation is also a tool to nudge the player toward particular solutions by removing potential red herrings.
https://youtu.be/rhl68w70APM
I liked some of the things you did with the different containers.
The Scroll and the nesting dolls were really clever.
Great job!
The music is very relaxing and it doesn't feel repetitive, which is nice during the final level. I was stuck there for longer than I thought I would be, but never felt frustrated or annoyed.
Great work all around. Here's the video of me playing.
https://www.youtube.com/watch?v=DXW8QmI9Zi0
I love every game you made. This one is not associated with "words" anymore LOL! I don't have any critiques for this gmae cuz it's perfect. I love the nesting dolls design in this packing game. Love your talent cuz you are good at everything, music, art, game design, programming. I might be glazing to much but you are so goood! :heart:
I'm too dumb to pass level 3.
I'd say there are a few things missing like rotating gameobject and maybe a bit better visual indication on where to put the items, I sometimes struggled to find the correct pixels.
But a very beautiful jam entry!
We need to integrate the same suitcase mechanics into our game from this Ludum =)
The puzzles are cute, the easter eggs are genuinely funny, and the art and vfx are effective and pretty.
Very impressive, as always!
I could see this concept being a big hit if it were expanded on. There's something so relaxing about and satisfying about this game. Really great work!
It was as chill as a breeze to play this. Loved the MTG cards!
Good job!
Also, I love the LD57 easter egg:

The game cartridges and objects all had such unique character. This game has tons of personality. Congrats!

I had to watch someone else complete the last level as it had me stumped :confounded:


The semi-improvisational background music was a nice touch as well. :)
Any time you finish a Jam game with a feeling of wanting more you know that it was a great entry. :trophy:
Super cosy with excellent pixel art and nice references, music sets mood very well, last level is quite a brain teaser.
Wishlisted on steam.
Pretty chill experience. Kinda wish there was more content, it felt over in an instant.
I tried the "hard mode" challenge and was able to get the first two fairly easily, but I was unable to finish the third challenge!
I have *one complaint*: yugioh cards are supposed to be smaller than normal cards! I would have crushed the third challenge if they were accurately sized lol.
I enjoyed listening to the music~
It's so simple to play, but so much fun >////<
Designing lots of pack related puzzles and skillfully putting them together. Makes the game a perfect balance between simplicity and fun>////<
(just a random doodle)
