Cornscripted by LDJam user 243322

[raw]
made by LDJam user 243322 for Ludum Dare 58 (JAM)

Made by me in 72 hours for the Ludum Dare 58 jam

Screenshot 2025-10-07 115010.png

You’ve “won” the labour lottery. Now farm, expand, and appease the Ministry’s endless quotas—or lose everything. Survive 100 days to escape the regime.

Cornscripted is a roguelite farming game. Run your combine harvester across the field to gather crops, fulfill orders to earn credits, purchase randomly drawn perks to upscale and specialize your production, and always be prepared to pay the Ministry collector who looms on the horizon.

Screenshot 2025-10-07 115311.png

Attribution - Thanks to Abstraction for all of the music used in the game - https://freesound.org/people/OwlStorm/sounds/151235/ - https://freesound.org/people/Bertsz/sounds/524312/ - https://freesound.org/people/NoisyRedFox/sounds/760565/ - https://freesound.org/people/Anthousai/sounds/336582/ - https://freesound.org/people/eliasheuninck/sounds/170465/​

Ratings

Overall 3th 4.474⭐ 21🧑‍⚖️
Fun 3th 4.526⭐ 21🧑‍⚖️
Innovation 24th 4.132⭐ 21🧑‍⚖️
Theme 91th 4.184⭐ 21🧑‍⚖️
Graphics 227th 4.053⭐ 21🧑‍⚖️
Humor 362th 3.079⭐ 21🧑‍⚖️
Mood 76th 4.184⭐ 21🧑‍⚖️
Given 7🗳️ 3🗨️

Feedback

Alva Peng
Oct 06th · 16:26 UTC
So nice! A fun little cozy game, I love the vibe. I'm glad this is the first game I tried in the jam.^^
dullai
Oct 06th · 18:12 UTC
really fun scaling, it felt kinda hard to see what I was doing towards the end but other than that awesome game!
LRDJJ
Oct 07th · 02:57 UTC
Love the polish and attention to detail
timhugh
Oct 07th · 03:01 UTC
Love this, great job. Super simple premise but a lot of depth.
I found the inventory and order icons a little bit hard to match up to the field at first, though
XGN
Oct 07th · 03:30 UTC
A very addicting and interesting game! I love it a lot to the fact that when 100 days are over I want to play more! Hope there is a infinite-day version coming soon!
melon6826
Oct 07th · 03:52 UTC
Everything is really nice, well polished. Happy with just clicks. <3
Ismael Rodriguez
Oct 07th · 03:57 UTC
Very fun. Trying to resist the tax-man, selling all my belongings while, being cursed by RNG is quite addicting. It's hard for me to find something to be critical about. I never made it to 100 days, always seemed to peter-out around 60 says even when I thought I was doing well... but I did feel myself getting better with every run. It does make me feel like RNG is a bit too unforgiving, but maybe that's just me.

The biggest point of real feedback I would give is that sometimes I accidentally expanded my farm while trying to harvest. Also the pixel art made it a little hard to tell crops apart when trying to fill orders in a pinch.

Music is mellow and fits the dystopian mood and narrative.

Overall great job everyone!
dxk2294
Oct 07th · 04:22 UTC
I won! Free from the taxman at last.

This was really, really fun! I can definitely see this being turned into a small commercial game, the bones are there for sure. My only critique is that fulfilling orders felt pretty mindless - I'd like to see more decision making there outside of spamming all the orders. Awesome job! One of my favorites so far :)
Sharky3188
Oct 07th · 06:15 UTC
Really enjoyed the progression and the way the game turned into a bit of a puzzle by maximising where you should be running your harvester.
It would be nice to be able to more easily see how much your got from each run.
Overall i really enjoyed the discission making aspect of the game. Great entry!
Jalimco Beach
Oct 07th · 06:36 UTC
+1 for an infinite day version! Really fun, kept me coming back for more.
optimatica
Oct 07th · 07:15 UTC
Money counter ticking up feels amazing! Great work!
LordSheo
Oct 07th · 07:49 UTC
oh wow this was a really fun little experience, I wish there was an endless mode so I could keep growing my farm. Keep up the great work!
JustusPan
Oct 07th · 08:35 UTC
This game is so much fun! I failed twice at the beginning, but quickly got the hang of it. Then I was immersed in the joy of making money. What? You say I should escape this place? Why would I want to escape? I just want to work endlessly, continuously cultivating the surrounding land. Just when I thought I could rely on the 4-day delay to live forever, everything came to an abrupt end, and I forgot about the 100-day limit. After the game ended, I was left with a lingering taste. I have currently achieved my highest score.
![Snipaste_2025-10-07_16-27-43.png](///raw/a9a/12/z/6e82d.png)
![Snipaste_2025-10-07_15-47-47.png](///raw/a9a/12/z/6e82e.png)
ExLudos
Oct 07th · 17:03 UTC
The core loop is great, the visuals and feel of harvesting is really clear and easy to get, but cool to see how complex it can be. I think the orders are where it feels a bit simple, more variety there or maybe other ways to trade or manage your resources could be awesome
Taximan981
Oct 08th · 08:54 UTC
If you gotta spend money to make money, I didn't spend enough money... Great game!
GullynGames
Oct 09th · 03:00 UTC
Such a nice game! The UI is very intuitive, the game takes very little time to understand, and everything feels really polished. It's incredibly satisfying to farm, and the sounds effects go really nicely. I could definitely see this being worked on more and published on Steam.
Ydindamin
Oct 09th · 05:20 UTC
A simple, yet unique premise that makes for a fun and challenging game. Well done!
Aviv Levy
Oct 11th · 23:51 UTC
This was really cool, increasing the span size was really satisfying, congrats on an awesome entry 😁