SIGNALITE by LDJam user 148539

[raw]
made by LDJam user 148539 for Ludum Dare 59 (JAM)

Place satellites to link ground stations, try to find optimal placement for best station uptime.

itchio (better browser playable version) - https://gatng.itch.io/signalite-ld59

Programming - Gat Sound - VanScreenshot From 2026-04-20 20-06-46.pngScreenshot From 2026-04-20 20-07-10.png

Ratings

Overall 3th 4.5⭐ 20🧑‍⚖️
Fun 4th 4.389⭐ 20🧑‍⚖️
Innovation 11th 4.417⭐ 20🧑‍⚖️
Theme 3th 4.833⭐ 20🧑‍⚖️
Graphics 244th 4.083⭐ 20🧑‍⚖️
Audio 91th 4.083⭐ 20🧑‍⚖️
Mood 65th 4.278⭐ 20🧑‍⚖️
Given 9🗳️ 12🗨️

Feedback

Fendri
Apr 21st · 21:08 UTC
Best one so far. The design is simple and perfect.
It's crazy how addictive it is to try to optimize the satellite placement.
Great job. I love it.
DrSmey
Apr 21st · 21:13 UTC
Loved this so much, I played through all the levels. It's really creative and a perfect fit for the jam. This mechanic could fit really well as part of a strategy game or something. Just really well executed in general.


I would have loved to have the full solar system as a level.
Telkan
Apr 22nd · 08:25 UTC
Loved this, it's elegant and super fun, 10/10!
Lehmy
Apr 22nd · 23:23 UTC
Cool game really enjoyed the game and find a it a neat entry to the jam ^^ well done.
only thing I coudl critizise really is that I had some performance issues on the level with a lot of orbits which persistet even after completing that level.
But still this is a minor inconveniance good job :smiley:
Xahon
Apr 22nd · 23:44 UTC
This is so simple yet so much fun. One of the best games, right above 90% of all games that were submitted. I even think, how couldn't I come up with such a simple and genius idea
Thank you for submission!!
amirrajan
Apr 22nd · 23:50 UTC
I took me a bit to figure out how to play, but once it clicked it was really enjoyable. Super chill vibe. It'd be nice if there was an initial preview of how things would move so I can plan things out a little better. The level progression/difficulty was great too!
Ben Morledge-Hampton
Apr 23rd · 00:06 UTC
Very cool concept, and executed beautifully!

My main critiques are just a couple gripes about the UI. First, it would be really nice to have the option to fine tune placement by clicking and dragging objects instead of just sending them back to the inventory on click. Second, when placing objects from beyond their maximum range, it would be helpful if the connection lines originated from the point they will actually be placed, not the location of the cursor.

Neither of these critiques kept me from enjoying the game though. Amazing work!
Sceef
Apr 23rd · 07:34 UTC
Nice concept
acd
Apr 23rd · 07:35 UTC
fascinating idea and gameplay, I love the concept and somehow i think the best solution requires some sort of math calculation((which I did not do lol)) still very fun to play!
Divarium
Apr 23rd · 08:05 UTC
Very nice game. The explanations are sufficient in game and the dificulty scale well. 10/10 recomands !
CaptAndrey
Apr 23rd · 21:47 UTC
Nice puzzle with relaxing music. Couple of first levels was a little hard as an introduction tbh
BigDippers
Apr 23rd · 21:52 UTC
Had a lot of fun playing, not seen any other puzzle game like this so far. cool entry.
peppersalt07
Apr 23rd · 21:53 UTC
Reminds me of my KSP days, very enjoyable game !
Kompoman32
Apr 23rd · 22:11 UTC
Good game, very satisfying


![Screenshot 2026-04-24 030943.png](///raw/841/86/z/72846.png)
CosmogonicFrog
Apr 23rd · 22:24 UTC
![Screenshot from 2026-04-23 23-20-42.png](///raw/cda/95/z/7284b.png)

Very nice puzzle that I've never seen before. Also much harder than I expected it to be in a good way. I did feel a bit like I was brute forcing it sometimes but I think there was some method to the madness. I do agree with what Ben said that some quality of life UI stuff would have been nice but otherwise, I had fun with it.
Jesse Martin
Apr 24th · 15:50 UTC
Really liked the music, thought the art fit the theme and style of game very well. One issue I did have was at first I thought I needed to have constant uptime
Zettelkasten
Apr 25th · 15:53 UTC
As others are saying, very nice entry! Enjoyed it from start to finish and completed all levels. The graphics are very clean as well!
A minor thing (I'm being really picky now because I enjoyed it otherwise) are the radio towers that are placed on the planet surface. As they snap to the surface when being placed, it would be great if the connections to other signal sources would also show to connect to the surface during placement, and not to the cursor position. Otherwise I found it hard to place them in the optimal distance.
But all in all, amazing and impressive game!
unfavorable_enhancer
Apr 25th · 18:32 UTC
really good puzzle game. gameplay is quite unique and challenging, and it has a plenty of cool concepts to tinker with.
Tomssuli
May 10th · 21:09 UTC
Congratulations on the third place!

This was nice, clean and simple game concept with puzzles that make you scratch your head. Music is serene, so it's not stressing at all to settle the orbits in peace.

Also, genious idea of speedrun time scoreboards in a game where there's no actual rushing to make things!

![signalite_Clipboard_05-11-2026_01.jpg](///raw/a34/d1/z/7343a.jpg)