SIGNALITE by LDJam user 148539
Place satellites to link ground stations, try to find optimal placement for best station uptime.
itchio (better browser playable version) - https://gatng.itch.io/signalite-ld59
Programming - Gat
Sound - Van

| Original URL | https://ldjam.com/events/ludum-dare/59/signalite |
Ratings
| Overall | 3th | 4.5⭐ | 20🧑⚖️ |
| Fun | 4th | 4.389⭐ | 20🧑⚖️ |
| Innovation | 11th | 4.417⭐ | 20🧑⚖️ |
| Theme | 3th | 4.833⭐ | 20🧑⚖️ |
| Graphics | 244th | 4.083⭐ | 20🧑⚖️ |
| Audio | 91th | 4.083⭐ | 20🧑⚖️ |
| Mood | 65th | 4.278⭐ | 20🧑⚖️ |
| Given | 9🗳️ | 12🗨️ |
It's crazy how addictive it is to try to optimize the satellite placement.
Great job. I love it.
I would have loved to have the full solar system as a level.
only thing I coudl critizise really is that I had some performance issues on the level with a lot of orbits which persistet even after completing that level.
But still this is a minor inconveniance good job :smiley:
Thank you for submission!!
My main critiques are just a couple gripes about the UI. First, it would be really nice to have the option to fine tune placement by clicking and dragging objects instead of just sending them back to the inventory on click. Second, when placing objects from beyond their maximum range, it would be helpful if the connection lines originated from the point they will actually be placed, not the location of the cursor.
Neither of these critiques kept me from enjoying the game though. Amazing work!

Very nice puzzle that I've never seen before. Also much harder than I expected it to be in a good way. I did feel a bit like I was brute forcing it sometimes but I think there was some method to the madness. I do agree with what Ben said that some quality of life UI stuff would have been nice but otherwise, I had fun with it.
A minor thing (I'm being really picky now because I enjoyed it otherwise) are the radio towers that are placed on the planet surface. As they snap to the surface when being placed, it would be great if the connections to other signal sources would also show to connect to the surface during placement, and not to the cursor position. Otherwise I found it hard to place them in the optimal distance.
But all in all, amazing and impressive game!
This was nice, clean and simple game concept with puzzles that make you scratch your head. Music is serene, so it's not stressing at all to settle the orbits in peace.
Also, genious idea of speedrun time scoreboards in a game where there's no actual rushing to make things!
