Precious Spacimens by Prakkus

[raw]
made by Prakkus for Ludum Dare 59 (JAM)

A nearby star is going supernova and it's up to you to save as many precious lifeforms as you can on the way to safety!

*The web build works on itch: https://prakkus.itch.io/precious-spacimens *

Mouse only for now

How to play
* Travel away from the exploding star, one orbit at a time. * Make sure you don't run out of fuel. Each jump costs a fuel cell. * Collect lifeforms to carry to safety. * Buy Cargo Hold upgrades to fit more lifeforms. * Collect items to sell and use. * Explore the galaxy (quick, before it blows up!)

Collect as many lifeforms as you can and make it to the safety of The BioStation without running out of fuel!

main.png

map.png

apiaris.png

Tools: * Unity 6.4 * Krita * FL Studio * Gimp * Excalidraw

Credits:

Art - Davide Spiert

Design, Writing, Music - Mark Pressler

Programming, VFX, Design, Writing - Logan Stolmaker

Ratings

Overall 399th 3.6⭐ 17🧑‍⚖️
Fun 175th 3.767⭐ 17🧑‍⚖️
Innovation 394th 3.433⭐ 17🧑‍⚖️
Graphics 489th 3.633⭐ 17🧑‍⚖️
Audio 174th 3.867⭐ 17🧑‍⚖️
Mood 150th 4.1⭐ 17🧑‍⚖️
Given 20🗳️ 16🗨️

Feedback

LDJam user 312900
Apr 21st · 15:56 UTC
Really cool idea, and also great execution. Although they could be more polished, I really like the graphics! The storytelling is simple and concise, but also interesting. Maybe could of used some more sound effects at times. Maybe consider also drawing the "jump lanes", to make progression clearer. Nice job on the entry!
Rhookx
Apr 21st · 19:36 UTC
good idea, the pacific take on FTL is working for sure and loved the music, gratz!
LouDev
Apr 24th · 10:20 UTC
I like it. I saved some frogs.
Jiri_One
May 08th · 06:33 UTC
Pretty neat little game, I liked the storytelling and the music/mood was good too. I'd like to see more consequences of choices, so maybe allow for only one option on some of the planets.
zhangzhimu
May 08th · 08:48 UTC
The game is very easy to pick up and I think this aspect is done very well. There is a lot of interactive content, and the scenes are very rich. This will also attract me to want to play this game.
Arlius
May 08th · 19:48 UTC
I enjoyed the writing! A surprisingly calming and sweet experience, considering the game's premise. I ended up winning with a hold full of 4 space creatures, and I love those little guys. Honestly, if I was running away from a collapsing star, I'd put soothing piano music on full-blast too. Great jam game!
MashedPotato
May 08th · 20:24 UTC
I like it a lot! I enjoyed the narration and choices I could make. It's a very calm game, the music supports this. I wonder what the maximum number of species is one could get. A lot of love went into the graphics and it really shows! It runs very well and invited me to explore in multiple rounds.
Wizard
May 08th · 22:31 UTC
A fun little game with some decent replayability. I saved many ice mice. This sort of reminds me of the tabletop game selfish(sci-fi version) where you need to not run out of fuel before reaching safety. I also liked the different descriptions and designs you gave each destination, definitely helped give a sense of world building. The art style was pretty cool too, where the art was 2D but the camera and world placement was in 3D, really cool and unique.

I feel like there could have been more obstacles or hinderances other than running out of fuel though. Maybe some of the animals wont like each over, so picking one would prevent you from picking another, unless you can deal with the consequences. Other that that though, this was a really enjoyable game. Well done.
LDJam user 424953
May 09th · 00:24 UTC
This game is good enough, but the writing was a bit off at times, just saved 4 lifeforms though.
Yubs
May 09th · 02:22 UTC
Very FTL-esc encounters/options, I liked it. The graphics were really solid, the music was good for the style of game. I managed to do 4 life forms.