Twisted Pair by pfeyffer

[raw]
made by pfeyffer for Ludum Dare 59 (COMPO)

twistedpair.png A simple puzzle game where you connect two wires at the same time by placing tiles on a board.

twistedpair_qrcode.png It works on mobile devices as well as any browser.

  • The project has been written in vanilla JavaScript with Visual Studio Code.
  • All graphics have been created in InkScape, photos edited with Affinity Photo.
  • The background music has been composed in strudel.cc.
  • The sounds have been recorded in Audacity. Yes, that was me, hissing at a microphone at 3 am.

Have fun connecting wires and sending signals!

Ratings

Overall 11th 4.196⭐ 25🧑‍⚖️
Fun 19th 4.063⭐ 26🧑‍⚖️
Innovation 103th 3.565⭐ 25🧑‍⚖️
Theme 52th 4.188⭐ 26🧑‍⚖️
Graphics 31th 4.217⭐ 25🧑‍⚖️
Audio 26th 4.043⭐ 25🧑‍⚖️
Humor 95th 2.917⭐ 20🧑‍⚖️
Mood 43th 3.932⭐ 24🧑‍⚖️
Given 16🗳️ 23🗨️

Feedback

LDJam user 428140
Apr 20th · 04:01 UTC
So much fun! I love how simple and responsive it is. Feels really great to move the pieces and rotate them. Great job!
tater-hater
Apr 20th · 04:04 UTC
Great puzzle game. I enjoyed the RNG of the different pieces. It felt like a more open ended puzzle, like Wordle if that makes sense.
Ray Dino
Apr 20th · 11:00 UTC
Super solid puzzle game. Fun, challenging, and it makes you feel smart when you finish a puzzle. I love that you can come up with creative solutions, and the uncertainty the comes when the wires split.
Kyanoss
Apr 20th · 14:50 UTC
I like how the machenic is simple while it still manages to emerge a lot of fun! The sense of satisfactory when organising the wires is amazing.
Alex Mulkerrin
Apr 20th · 15:28 UTC
Awesome use of the tile patterns from Tsuro, I didn't think you could make a single player version of it :D The presentation is really nice with the tiles snapping into place and there being effects when a signal gets lost. The music and sound effects seem suitable and the instructions clear. Maybe have a level select screen but with only three puzzles it's not really needed.

Personally I'm very happy to see a project in vanilla JavaScript as it means there is much I can learn from the source code. Thanks for sharing this neat entry!
CaptainDreamcast
Apr 20th · 17:03 UTC
I MADE IT! I was probably the slowest twisted pairer alive, but that sense of proudness I got when I finally found the final piece that put it all together- true bliss. Here's my completion score:

![slowpoke score.png](///raw/a71/9/z/70b8d.png)

So yeah, very satisfying puzzle game to play. The feeling you get when you finally find the piece that connects perfectly is just awesome. The effects are satisfying as well, the shortcut bzzz when you rotated something in a way that doesn't work is a nice signifier to keep going. Despite the wires going all over the place, the connections were always easy to follow thanks to the highlight, this is a very polished game, I thought it looks great. Sound is the quintessential puzzling banner, plus of course the aforementioned sound effects, I only now see that those were 3am sound effects with the occasional hissing, sound design is great as well here. Very cool game, very well done!
OldDog
Apr 21st · 06:54 UTC
Such a creative and fun game that fits the theme perfectly. I’ve sunk so many hours into this, and that moment when everything finally clicks is incredibly satisfying
Rafa Fiedo
Apr 21st · 07:54 UTC
oh god, I made through first level! :D

a lot of great sound and visual feedback. I really like that the wires highlight the path!
Had a lot of fun during this one!

I really like that I didn't need any instruction to know what to do with this game


![2026-04-21_09-51.jpg](///raw/b4b/86/z/71daf.jpg)
fgreeman
Apr 21st · 16:43 UTC
Felt like my iq was around 20-30, but the idea is great
LDJam user 384191
Apr 21st · 18:29 UTC
Very nice puzzle, very polished with a lot of feedback. The difficulty feels just right: it feels simple to finish a puzzle but hard to get a good score. Also the "clickyness" of the tiles feels very satisfying. Great entry!
PurpledArtFrog
Apr 21st · 19:53 UTC
I think this is the first entry I have EVER forwarded outside of LD... I really like this one... REALLY REALLY like it. Simple well implemented and fun to play around with. Extremely well done ... :thumbsup_tone1:

Left you an excellent rating :smile: best one so far for me
nullval
Apr 21st · 21:15 UTC
It gave me those glimpses of feeling like a genius when the circuit finally worked. It's a good take on the theme.

It's clever how it forces you to split the wires up, you really can't run them parallel for long, if at all.
I liked the spacey music and the audio was quite fitting.

A great way to escalate the challenge further could be colour coding the electrical signal as well (if you are interested in taking this idea further)
kanity
Apr 22nd · 23:16 UTC
Omg I didn't realize for a while that I can ROTATE the pieces xD That quite literally changed everything. And I was wracking my brain trying to figure out that first level while not knowing I can rotate...

The music is really lovely, and I like the game design. It reminded me of one computer game from my childhood that I almost forgot. It was called Vetka in Russian, which means Branch. It was also a puzzle game about connecting - just not wires, but branches, so they would flower. I loved playing Vetka and spent a lot of time on it! Thank you for that hit of nostalgia :D
smilewood
Apr 23rd · 02:01 UTC
Excellent implementation of a classic tile game. Having the two parallel wires on each time was a good touch that I think elevated the game a lot. Well done getting music and sound effects in in the time frame, the game feels very polished. Well done!
Jesse Martin
Apr 24th · 14:58 UTC
Fun game highest I got was a 5600, took me a minute to figure out scoring was based on max distance, one note the right click rotate was bringing up the context menu
Kabbi
Apr 24th · 20:04 UTC
Kudos for leds!
Golda
Apr 25th · 01:14 UTC
I couldn't finish it(cos im stupid), but the game is cool, well-rounded, and it's immediately clear what to do! Great work!
SteveOfStevesGames
Apr 29th · 08:11 UTC
That was fun, I think my score was 5500.
A good version of this type of game.
Edit: Yes, that was me, hissing at a microphone at 3 am. HAHA brilliant
NBumgardner
Apr 29th · 15:31 UTC
The SFX and pulse line animations were good to help the user have reminders and context of the game logic.

Labeling the levels as A, B, C, or with numbers, or otherwise letting the player know the game looped might be good to set player expectations might be good. I had similar feedback 2 jams ago so just passing that along.

The mood of the bulletin board and graph paper textures was nice too.
Flightless
May 04th · 11:42 UTC
That was fun (and frustrating)! I did not feel super clever after rotating the same piece five times. Good job!

![Skärmbild 2026-05-04 133855.png](///raw/985/d/z/73135.png)
Ava Skoog
May 05th · 07:51 UTC
Nice and solid game—wish there were more levels! Played this in the morning before work and it was a nice and relaxed one to go with my coffee :)

It's fun to tinker around without necessarily having a plan too, which is helped by the fact that a short circuit doesn't completely reset you, but just gives you some nice visual and sound effects.

Music was good and fit well into the relaxed mood. The wire graphics were nice and intuitive, and the mechanic that figures out which ones to light up is cool.

I like the corkboard and graph paper adding to the tactile feel!

Don't really have any nitpicks or critique, it was just nice, and I would've kept playing if there was more!