Digital Squirm Processing by GuyUnger

[raw]
made by GuyUnger for Ludum Dare 59 (JAM)

a game where you learn sound stuff with a worm

Ratings

Overall 2th 4.583⭐ 38🧑‍⚖️
Fun 2th 4.444⭐ 38🧑‍⚖️
Innovation 4th 4.583⭐ 38🧑‍⚖️
Theme 5th 4.694⭐ 38🧑‍⚖️
Graphics 175th 4.222⭐ 38🧑‍⚖️
Audio 7th 4.515⭐ 36🧑‍⚖️
Humor 3th 4.583⭐ 38🧑‍⚖️
Mood 66th 4.271⭐ 37🧑‍⚖️
Given 34🗳️ 7🗨️

Feedback

pfeyffer
Apr 20th · 20:45 UTC
Absolutely awesome game! Spot on with the theme, cute graphics, good vibes, excellent idea. I learned a lot and it was great fun. I will never look at a sound wave the same :-)
CaptainSpoof
Apr 20th · 20:52 UTC
ludum dare winner hands down
mostlypants
Apr 20th · 20:55 UTC
omg this is so fun! I love this worm guy! His celebrations after every level are hilarious. Very clever progressing w all the synth components. Perfect level of challenging.
marco_amabili
Apr 20th · 21:57 UTC
OoOUuooUOUOuoouuou
LDJam user 214618
Apr 21st · 12:37 UTC
Super nice! 🧡
23edsa
Apr 21st · 22:47 UTC
And we have a winner!
Matth-ew
Apr 22nd · 11:29 UTC
Loved this so much. I wasn't expect to learn so much about sound waves and have fun doing it. Well done!
skale
Apr 22nd · 22:21 UTC
I'm not a beginner in sound, but still it was useful and interesting. Everything here is on the top level. Actually found you on the New Grounds.
Dennis
Apr 23rd · 17:17 UTC
Im a beginner whith Sound and I like that Game.
Kr0tyara
Apr 23rd · 18:43 UTC
thank you, Mr Sinemon, now I can finally compose Megalovania xD

if you plan to expand on this, a sandbox mode would be great!
SitronX
Apr 26th · 13:42 UTC
This was simply amazing concept, i liked it very much, finished the whole game as it was fun and very educational
RapidRaid
Apr 26th · 13:45 UTC
This is the coolest and most polished game i've seen this entire jam, wow. Really great job guys!
CO5MONAUT
Apr 26th · 16:17 UTC
Oh, this is probably the best one I’ve played so far, really cool. I’m a total noob when it comes to music, and this reminded me of tutorials from when I tried to figure it out, but this was way more fun. The worm is absolutely awesome, and its voice acting is great — thanks for the game!
Vyslapana
May 01st · 19:24 UTC
Very refreshing game! Thanks for a such well done job
Anthony Katona
May 05th · 17:08 UTC
oh yeah 4.5 to 5 across the board for me
jelch
May 07th · 03:50 UTC
perfect.
JuanRod707
May 07th · 03:53 UTC
Super cute and innovative way to teach music and sound! Amazing execution
Lenny Rudeberg
May 07th · 03:59 UTC
Not gonna lie the tremolo and vibrato animations were a bit sus 😂. I honestly could have kept playing this game for a while if there were more levels. You've made such a fun and unique game here, it's a great way to teach people how synth waveforms work and gives them a basic understanding of digital music processing as well. Thank you for making this game. GG!
LDJam user 428140
May 07th · 04:20 UTC
This is really cute! And so polished! WOW :3
Ethan Allwood
May 07th · 04:45 UTC
Never thought a wiggling worm would teach me audio concepts. I absolutely loved the worms noises and the way it animated when I would complete a section. Great game, and a really great educational tool!
Artur Hawkwing
May 07th · 05:04 UTC
One of the best LD games I have played, hands down. Please do a Steam release of this -- I'd buy it.
LDJam user 342640
May 07th · 05:33 UTC
Really really cute game, though I will say immediately reaching for my MIDI keyboard might have been a bit presumptious of me for a jam lol. Great job!!!
II-P
May 07th · 06:07 UTC
~~Would you still love music if it was a worm?~~
HacksawUnit
May 07th · 06:27 UTC
Wonderful little game that does a really great job at teaching a real world concept without feeling like having to do homework. I mostly already knew about the concepts in the game, but I never quite realized what bitcrushing was doing behind the scenes! I'm really glad to know that, now.

Besides the magic of learning, the graphics and interface were excellent and felt very responsive. The "worm as signal display" is very charming and there's lots of little subtle and helpful guides (like the graph lines that appear on some adjustments) which make "tuning" the worm a lot easier.

I also liked that you gave the worm some personality. Having it feel more like a friend was telling me this stuff instead of just coldly trying to match the pattern went a long way! Thank you to the worm. :)

This is a great little game as it is, but I could easily see a full-scale game teaching more concepts with this concept if you wanted! Worms teaching about delay, reverb, chord basics... maybe even visual stuff like RGB color codes, noise generation, pallets? At any rate, great work!
CoolPurpleRat
May 07th · 07:15 UTC
Fun and educational
VenomousMouse
May 07th · 07:18 UTC
Super fun and cool game!
Sam Gorman
May 07th · 07:52 UTC
One of my favourites from the jam - this is so delightful! As an audio nerd myself I loved getting to play with all these effects, and it's cool to engage with audio more visually compared to how many musicians & sound designers do. It's even more fun when that visual is a cute little worm :)

I liked the gameplay a lot! The game manages to be a fun teaching tool about waveforms while also making puzzles out of it. Some of the puzzles could be a little more trial-and-error than real challenges (slide vibrato until it matches, slide distortion until it matches, etc.) but given the educational goal of the game I don't think that's a huge issue. I kind of wanted a final level that included all of the effects, although maybe that would be visually confusing. I bet you could do cool things with other ways of processing audio, too, if you ever wanted to expand this - maybe you'd start working with multiple worms and start dealing with phase and stuff? Not sure. But the game does work well in its current form!

The gameplay was also helped a lot by the sound design, which is just great. The waveform manipulation sounds excellent obviously, but even little things like the buttons and... worm noises?... made everything a lot of fun to interact with. There's very good auditory feedback for everything the player does, which is crucial for any game but especially one about audio like this!

Awesome work! I had a great time with this one.
Madbarron
May 07th · 08:09 UTC
weeooweeooweeooweeoo. Awesome job! It was hard to match the very high frequency tremolo & vibrato but I did it!! :musical_note:
zhangzhimu
May 07th · 11:34 UTC
It's an interesting concept, but for me, I think the difficulty level of the puzzles is a bit too high. In summary, completing it within such a short period of time is a really great game.
Floonace
May 07th · 13:20 UTC
Definitely one of the best interpretations of the theme.
LDJam user 236586
May 07th · 13:57 UTC
I'm a music guy, and I still learned stuff! Super cute and fun. I can definitely imagine the puzzles getting crazy, but I think you stuck to the fundamentals and that was the right move. Really nice!
lloydlobo
May 07th · 14:53 UTC
You got the cute and instructive thing down to the dot!!! I had loads of fun playing this, in fact I played it again 😄 The little wiggle animation is ridiculously charming. Also really loved the transitions showcasing the effects, super inspiring presentation. Curious what sparked that idea.

I kept wishing there was a way to preview/hear the target wave more directly while tuning toward it. Gliding into the right frequency already feels satisfying, especially with how the visuals react when hovering over the keys. Lovely execution there.

Had fun messing around with the controls to make weird shapes and sounds:

![ldjam.com_events_ludum-dare_59_digital-squirm-processing.png](///raw/c88/26/z/732ca.png)

Would honestly love a sandbox mode too. Just vibing with the worm, chaining together a whole pile of effect pedals and making chaotic signal creatures out of it. Almost like a Balatro of audio effects 😄
F1Krazy
May 08th · 23:11 UTC
This has to be one of the most entertaining Ludum Dare entries I've ever played. It's incredibly fun *and* incredibly informative all at the same time. The difficulty feels perfect, and it's just oozing with charm and personality. I hope and expect to see this right up at the top of the rankings.