KAMPFtomato by Jeremia
Multiplayer Only
Both players adopt measures to defend their own treasure.
Afterwards both players take a shot at getting the other guys treasure.
This repeats indefinitely.
The game is played in 10 second segments.
Controls: - Pick and Place With Mouse and Left Mouse Button [LMB] - Move with WASD or Arrow Keys
Tips for connecting to another player:
- Make sure you are in the same network, like a LAN-Party.
- Make sure you are in the same subnet.
- Most of the Time you are on the same subnet if the first three numbers in your IP Addresses are the Same
- e.g.: 192.168.1.111 and 192.168.1.222 are probably in the same subnet
- You have to write the IP-address you can see in the other players dropdown in your own textbox.
- One player has to press "Host", and the other player has to press "Join"
- You either have to allow the firewall-access-popup or disable your firewall entirely.
Made by:
- Manuel Gut - Coder
- Jeremia Auleha - Coder
- Debora Aulehla - Artist
- Clint Bellanger - https://opengameart.org/content/gold-treasure-icons
| Link | https://bitbucket.org/JeremiaAu/ld51 |
| itch.io | https://jeremia-aulehla.itch.io/kampftomato |
| Original URL | https://ldjam.com/events/ludum-dare/51/kampftomato |
Ratings
| Given | 14🗳️ | 12🗨️ |
Anymay, it is a good idea.
Thanks for the heads-up about the source code. I don't have Unity installed, and it's too large for me to keep around for the odd build from source. I use Godot and it has a much smaller footprint.
if you change your mind about Mac builds let me know
You left the same canned comment on, at least, this game:
https://ldjam.com/events/ludum-dare/51/wip-title%E2%80%8B