Hovering Bird by LDJam user 236416

[raw]
made by LDJam user 236416 for Ludum Dare 51 (COMPO)

Hovering Bird

Hovering Bird is a table game. The game is played by one player (solo). As the game rules are pretty simple, the game may be suitable even for children. This game was inspired by Flappy Bird mobile game, where the player is tasked to pass through pairs of pipes which appear in equal time intervals (about every 10 seconds).

What is required

  1. A game field with numbers from 1 to 15 in order (can be easily drawn by hand)
  2. Some token to represent a bird
  3. A standard 52-card deck (with out jokers)

That's all!

Gameplay

The main character (as you already probably guess) is a bird. Player can control the bird, changing the height, where it is flying. A game field is served to track the current height. Next movement actions are possible: 1. FLAP: bird flies up, moves up by 3 2. GLIDE: bird spreads its wings and hovers, moves down by 1 3. DO NOTHING: bird falls down due to gravity, moves down by 2

Game start

  1. Put game field on the table
  2. Put Bird token on game field into any desired cell
  3. Shuffle the deck

Checkpoints

Each card which will be dealt from the deck represents a checkpoint. Value of the card means height, which bird should reach. For cards from 2 to 10 value corresponds to the rank, Jack means 11, Queen means 12, King means 13, Ace means 1 or 14 (player can reach either 1 or 14 to hit this checkpoint). If bird reaches required height, then corresponding card should be taken away from the table. If player hits checkpoint, he moves again. Checkpoints may be hit in any order. Player can hit only one checkpoint at a time (in case if several cards of the same rank were dealt).

Move order

  1. One card is dealt from the deck
  2. Player moves the bird (according to the movement rules)
  3. If player hit any checkpoint, he takes corresponding card away and should move again

Game over

Only 3 cards (checkpoints) can be active at any moment. If the 4th card should be dealt, then game is over. In this case, count the number of cards which were taken away before, this is your number of points!

Here is short video example of game play:

https://www.youtube.com/watch?v=jzLar5MmU08

Good luck!

Ratings

Given 0🗳️ 0🗨️

Feedback

cladelegrand
02. Oct 2022 · 15:33 UTC
insane op game, the rule are so clear and fancy as possible
LDJam user 5243
03. Oct 2022 · 09:36 UTC
Hey! Big points for innovation doing a card-game! Simple rules and really fun to play. Big props for thinking outside the box.
🎤 LDJam user 236416
03. Oct 2022 · 09:43 UTC
@daandruff Many thanks for your kind words.
CooLguNxDD
03. Oct 2022 · 11:01 UTC
Can't wait to play this game with my Friend. Taking turn for mulitplayer maybe a good idea!
🎤 LDJam user 236416
03. Oct 2022 · 11:10 UTC
@coolgunxdd Yep, I had an idea about multiplayer. I think that rules can be easily adjusted for multiplayer.
SimplePotential
03. Oct 2022 · 11:15 UTC
I normally skip over tabletop entries just because they're too much setup work, but this was very easy to setup so I gave it a go. Once you get the hang of it, it is nice distraction and pretty creative. Video was helpful, if you make another video I'd suggest adding some text captions saying exactly what is happening.
🎤 LDJam user 236416
03. Oct 2022 · 11:33 UTC
@simplepotential Thanks for playing! I tried to keep setup and rules as simple as possible.
LDJam user 268934
03. Oct 2022 · 12:26 UTC
I Will try and play this as a drinking game :0 . Smart thinking, easy to learn.
PBG
03. Oct 2022 · 12:33 UTC
This was very clever - like @simplepotential i usually skip the tabletop entries but this was so easy to get into. That being said, I played two games and only got 3 checkpoints as my highest score - it seems that unwinnable scenarios arise very easily. It might be fun to put together a simulation and see what the average scores are. That being said, the fact that I am thinking about this game so much means its a really engaging idea! Your video was also super helpful. Well done!
🎤 LDJam user 236416
03. Oct 2022 · 12:43 UTC
@pbg You probably did something wrong. Player gets an additional move each time after hitting checkpoint. So if you hit the checkpoint, you move again, you can hit another checkpoint, etc... It often happened for me, that I removed all the checkpoints in such way.
thegamearchitect
03. Oct 2022 · 12:55 UTC
Interesting Idea!
PBG
03. Oct 2022 · 13:01 UTC
OK. Maybe I'm just bad. But here is a sequence of events.

Bird starts at 7.

Draw J. Flap to 10. (J)

Draw 10. Hover to 8. (J,10)

Draw 3. Flap to 11 (J), Hover to 10 (10), Fall to 8. (3)

Draw 10. Flap to 11. (3,10)

Draw 3. Hover to 10 (10). Fall to 8 (3,3)

Draw queen. I'm dead on the next move.


I don't think I could have played this any differently, but I only got 3 points. Getting those two threes killed me, and getting from queen to 3 would have been impossible anyway. Am I doing something wrong?
🎤 LDJam user 236416
03. Oct 2022 · 13:27 UTC
@pbg As I see, you are doing everything correct. You just was a bit unlucky. Even traveling from queen to 3 is often possible, if you draw some decent cards. But it's my subjective opinion. May be it was me, who was lucky in my games. You are right about simulation, it may help to polish rules even more.
LDJam user 258850
03. Oct 2022 · 15:56 UTC
I Drew a grid on MSpaint and used an online deck of cards haha ^^ I think I might have been doing it wrong though, the way I interpreted the rules was like this-

If I'm at 7,
When I Flap(move up 3) I can move to 5 or 10 or 15?
and, When Hover(down 1) I can move to 1 or 6 or 11?

And then similarly, If I'm at 2,
When I Flap(move up 3) I can move to 5 or 10 but not 15?

That's how I was playing, and how I thought it looked like you was playing in the video, but I wasn't 100% sure because I nearly got through half the deck so I felt I might have been doing something wrong haha ^^ great concept!
Climbing Dolphin
03. Oct 2022 · 16:03 UTC
That's an interesting game. I'll try it soon or later, i don't have a card pack but i can make it work on a computer by just drawing on paint. Thanks for the idea :)
🎤 LDJam user 236416
03. Oct 2022 · 16:08 UTC
@rickylee Move up by 3 means your position is literally changed by 3 (i.e. 7+3 = 10). The reason why I put cells in 3 rows, because I wanted field to be near the square shape, otherwise it would be too long.
LDJam user 258850
03. Oct 2022 · 16:17 UTC
@xpycm oooooh now I get it! I confused myself because in your video at 0:23 my brain made me think you flapped up 3 from 6 to 4 when in fact you fell down from 6 to 4 haha ^^
Kevin Du
03. Oct 2022 · 17:16 UTC
OMG, I love solo board games! I got 15 finally.
Well done! want to play more of your games.
![Hovering Bird.jpg](///raw/2db/53/z/5062c.jpg)
Starlight Glimmer is best poney
03. Oct 2022 · 17:49 UTC
Props for making an accessible analog game! It's truly a rarity

I took the liberty to backtrack/branch out my moves, but it turns out the player's choice usually doesn't matter or saves no more than 1 turn. My highscore was 5 cards. I think the game is too RNG right now. Being able to pick from a hand of several cards could make it more strategic. Jokers could be wild cards (place them wherever you want)

I couldn't find the information in the rules, but I played assuming that if a card drops on top of me, I collect it immediately
Vhalenn
03. Oct 2022 · 19:38 UTC
The idea is really great ! I love the orginality !
SciDev
03. Oct 2022 · 19:38 UTC
This is cool, I didn't expect to see any pen and paper games. It's a very interesting thing to see a game where you have to think and analyze all the things that could happen next, I love that aspect of this. I kinda wonder what the optimal strategy is to have the highest probability of success.
fnelix
03. Oct 2022 · 20:55 UTC
Great to see an analog / p&p game with easy setup! Nice instructions too. Great job!
lustdante
03. Oct 2022 · 22:26 UTC
The physics engine for this game looks super realistic! :P

Jokes aside, the rules are simple and intuitive enough to turn this into small kickstarter project!
poboy
04. Oct 2022 · 02:44 UTC
Love the originality! Don't think I've ever seen a card game in LD before. I played a few rounds in MS Paint and furthest I got was 16.

When I originally read the rules I thought I knew what the optimal strategy was. After a few rounds, I'm not so sure. Surprising amount of strategic depth.

Hope to see more tabletop games in LD, this was really neat
sslees
04. Oct 2022 · 03:21 UTC
This was really awesome, with a lot more strategy than I expected. At first I was just always moving towards the closest card, but then I found it better to try and set up lots of cards for the next turn. I ended up getting 13 on one. Made me smile to think of playing Flappy Bird in real life. Well done!
ZungryWare
04. Oct 2022 · 16:47 UTC
I tracked my position using a 20-sided spindown die rather than a board.

I must have gotten very lucky. I kept drawing straights of cards. I ended up taking eleven cards. (6, 8, 7, Q, 9, 6, Q, 9, 8, 7, A). My mistake was diving all the way down for that Ace. I should have just left it alone and stayed in the middle.

On my second game, I got screwed by shuffle luck right out of the gate. My first card dealt was the card I started on. And then after I collected it, two more cards were dealt that were exactly five above me, plus an Ace. Ouch.

It has a lot of luck to it, but it makes it kind of feel like it could be a casino game like Blackjack. (Never flap on a 6-King split!) In Blackjack, you play odds but can ultimately get screwed by randomness at any time. But that's okay. And it's surprisingly deep for a game where you just move up and down collecting cards.
nerdyHerbivore
04. Oct 2022 · 17:27 UTC
I really enjoyed this! (enough to tweak with a house rule for future plays) I liked the 3 card rule for a harder/more strategic experience, but allowing one more move after he fourth card is dealt allowed for a more zen experience. I was able to get through almost all 52 cards with that rule. I am excite to see if I can get a clean ending where I gather the last checkpoints with the final move. I will add this to my repertoire of solitaire games! Thanks! <3
🎤 LDJam user 236416
04. Oct 2022 · 17:33 UTC
@kevin-du I also love solo board games, but have not any. 15 is a nice result, thanks for playing!
Lorwon
07. Oct 2022 · 07:47 UTC
Cool that you made a card game !
The idea is very original :)
LDJam user 300360
07. Oct 2022 · 07:53 UTC
Interesting game, it relies heavily on luck but it makes it accessible for everyone. GG ^^
Aggrathon
08. Oct 2022 · 11:08 UTC
Physical games are always fun to try. Using a standard card deck is a good idea to make it accessible, but I feel like 1-14 is a bit too a large range for the other limits (3 cards, limited moves). My record was 8 (but also one game where I only got one card).