The Diamond Heist by Antsa
The Diamond Heist
About the game
The green cube wants diamonds, but they are hard to come buy these days. There is this one cave structure that is filled with diamonds, but there are guards keeping an eye out for those who try to steal them.
In this game you take control of the "green cube" and help it to yoink some diamonds while sneaking around the guards.
Screenshots

Game creation tool list
Troubleshooting
The game has been tested with the following Linux distributions: - Ubuntu 22.04 - Pop!_OS 20.10 - Fedora 36 - Gentoo
Windows testing has been done under Wine
Outside of these distros your mileage may vary.
Sound doesn't work / errors loading sound files
Only pulseaudio is supported currently. There seems to be pipewire support for SDL2, but that didn't work in my Fedora VM currently and I don't want to spend my 48 hours of precious time debugging something like this.
The game should still work without audio, but expect it to segfault when closing the game.
Changes made after the first version
- After some Birb2D build system improvements, SDL2 is now properly linked staticly thus getting rid of the runtime dependency. This should help in cases where SDL2 isn't installed in a disto by default. This also removes the need for the hacky library file bundling
- Added a windows build!!
Ratings
| Given | 10🗳️ | 17🗨️ |

You need the following programs installed:
- cmake
- make
- g++ (and gcc if it doesn't come with g++)
- git
Then run the following commands in your terminal of choice
```sh
git clone https://github.com/Toasterbirb/Ludum-Dare-51
cd Ludum-Dare-51
rm birb2d
git clone --recursive https://github.com/Toasterbirb/Birb2D birb2d
mkdir build
cd build
cmake .. -DTESTS=off -DRELEASE=on -DSTATIC_SDL=on -DUTILS=off
make -j$(nproc)
```
That *should* produce a working binary. If you are gonna take this route though, know that its most likely going to take way longer than completing the actual game
Good luck :D
Also, I really liked how the game explained the mechanics through tooltips - big kudos for that!