SKY ROBOT QUANTUM ECHO by LDJam user 278827

[raw]
made by LDJam user 278827 for Ludum Dare 51 (COMPO)

Every 10 seconds, you dematerialize. But a part of you lives on? There's more parts of you?!? What's going on?!!??!?!?!

A game about quantum echos, sky islands and narcisexual robots.

itch link here, just in case: https://bosco-bartilomo-pv.itch.io/floating-island-robot-challenge

Ratings

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d00kl1
03. Oct 2022 · 01:53 UTC
Top marks for moodiness–The quadruped robots, their eerily smooth movement, the focus on their objective, the glyphs that are interspersed in their communications. All very well done. The game mechanic has been implemented well, and the levels are challenging. Nothing to complain about :-)
smilewood
03. Oct 2022 · 01:59 UTC
Looks great and is an interesting interpretation of the "double of your previous self" game mechanic. I liked the enforced timeout/lifespan of the doubles, it was a good way to work in the theme of the game jam. I found the collision to be a bit inconsistent, sometimes I caught on ledges that I thought that I cleared, but overall the movement worked well. I especially liked that firing your gun moves you, it was fun to try and use that mechanic to shortcut things. Well done!
LDJam user 278918
03. Oct 2022 · 02:11 UTC
Challenging and a really interesting concept! I was definitely surprised when I first fired my gun and just yeeted myself right into the abyss. It took a bit of getting used to. Great job!
LDJam user 299757
03. Oct 2022 · 02:59 UTC
Really fun good job liked the concept and had a cool song
Xorel
03. Oct 2022 · 03:18 UTC
Really really love this concept of your past selves helping you. The music is great with it too, just enough but fits the aesthetic perfectly. Awesome work, would definitely play more!
wildmusketeer
03. Oct 2022 · 04:08 UTC
Great concept :smiley: Loved the quirky robot dialogues! Also here I was thinking this was the hardest physics game ever, before realizing you could move the robot with normal movement. But still had a lot of fun just trying to do timeloop rocket-jump/boost only platforming (maybe as a hardcore mode :smile: )
LDJam user 237413
03. Oct 2022 · 04:40 UTC
I like the loop every 10 seconds and the choices you made in the last loop effect this one.
Really well presented, but as you stated fairly difficult. Great submission
acdimalev
03. Oct 2022 · 04:55 UTC
Solid concept. I'm not convinced that this game is running as intended on my machine. The echos move very slow, and firing is not synchronized / they fire well before they reach the location where I originally fired.
chitoyuu
03. Oct 2022 · 05:24 UTC
Very solid concept that's instantly graspable. I like the dialogue a lot! These bots are very cute. Also floating islands hype hype hype HYPE
LDJam user 293046
03. Oct 2022 · 06:47 UTC
Great art, the robots are really cool looking!
m11
03. Oct 2022 · 08:13 UTC
Absolutely brilliant concept - instantly understandably, very fun and clever!
🎤 LDJam user 278827
03. Oct 2022 · 09:00 UTC
Thanks everyone for the kind words!! <3 I particularly agree with @chitoyuu floating islands are hype as hell

@acdimalev yeah that is not intended, i would love if you sent a message to me on discord maybe, and help me sort out whats happening Bosco#3509
LDJam user 258850
03. Oct 2022 · 09:06 UTC
Very cute! ^^ I love the two characters, very funny. I think I beat the Jam content?

![image_2022-10-03_100716493.png](///raw/223/f3/z/501ea.png)

A few of those were really tricky, having just 1 echo helped not make things too complicated. A good challenge, really well made! :) enjoyed playing.
LDJam user 236416
03. Oct 2022 · 09:35 UTC
It's hard. I barely succeeded to pass the first level.
thegamearchitect
03. Oct 2022 · 10:27 UTC
Some physics breaking and fairly unrepsonsive controls.
LDJam user 226027
03. Oct 2022 · 11:30 UTC
I found it a tad too hard. I do like the mechanic and it seems to work well. Also the atmosphere is nice. :thumbsup:
MoebiusMeow
03. Oct 2022 · 11:46 UTC
I beat all the levels without the walkthrough hints =w= yay!

(I also made a 2D-platformer puzzle game, which shares common ideas in some level)

Great concept and solid puzzles! The dialogues are also cute. Nice entry!
LDJam user 267095
03. Oct 2022 · 13:57 UTC
What an experience. This felt like a game you would find on an old school console.

The feedback from colliding with the purple triangle was a little slow, not sure if it triggers as soon as you collide or if it checks if you collided with it after 10 seconds, and the text formatting is messed up in some places.

The "record" mechanic was pretty cool. Made for some fun puzzles. Movement felt fine as well. Fun game.
LDJam user 302987
03. Oct 2022 · 15:17 UTC
I had quite a lot of fun with this. At first I struggled quite a lot thinking you could only move my shooting and jumping, could be worth making it a bit clearer that you can move with arrows.

The animation, dialog and level design is especially impressive!
Flamus
03. Oct 2022 · 15:18 UTC
Intresting and fun game to play, nice use of the theme:)!
acdimalev
03. Oct 2022 · 18:08 UTC
@bosco sent. Please do me a favor and mention Ludum Dare when you first message me. I'm not great at keeping track of contacts.
nyxkn
03. Oct 2022 · 20:04 UTC
Yo very cool game! I loved the dialogues! I got stuck where you have to dodge the bullets. Music is really fitting and mysterious. Mechanics feel solid, though a little frustrating at times. Really well polished entry and really nice art!
luqas11
04. Oct 2022 · 04:04 UTC
Great concept!

I found it really fun and addictive. It's difficult at some point, but doesn't feels unfair or physically inconsistent.
The music is also nice, just a bit repetitive after some time.
And nice visuals and animations!
LDJam user 263763
04. Oct 2022 · 08:14 UTC
Original concept and mechanics, get hard to pass the levels, good increase of difficulty, nice mood and graphics, good work!
busisen
05. Oct 2022 · 23:05 UTC
I agree with most people here; great concept, nice art and everything packaged together beautifully. Really solid entry!
LDJam user 233659
06. Oct 2022 · 00:33 UTC
The art in this game is really nice. Plays a bit like a game called "Timeslip", but with a very different take on how the clones work. The length of the levels never felt daunting and I think the challenges strike a pretty good balance. I admit, I had a little more fun than anyone should with how the bullets work, lol. This is a rad game! :thumbsup:
BigMaMosa
06. Oct 2022 · 08:35 UTC
Enjoyed the game, had a great time. I believe in you
Notan Lemon
09. Oct 2022 · 07:28 UTC
I like the idea that shots are used only for movement and not for violence. The mechanics itself about using recoil is good too. If the level design were tighter I would have enjoyed the game more.

The dialogue is pretty funny! I love this character "ai".
Fenrei
10. Oct 2022 · 01:31 UTC
Very cool! The levels all felt interesting, the mechanics tied together well in a way i hadn't really seen before and you made really good use of the theme. Hope you can find a competent writer for next time, though i think what you had was good enough to make things somewhat interesting narratively. Good stuff.
LDJam user 268934
11. Oct 2022 · 05:10 UTC
Smart game lovely voices and a nice color pallet.
Good game !
LDJam user 234567
11. Oct 2022 · 16:23 UTC
As you said, the game is quite hard! :open_mouth: To hard for me :smile:

Sometimes I wanted to go left and pressed the left key like others game :sweat_smile: and damn it, it's reverse
PoshDan
17. Oct 2022 · 05:13 UTC
I found this to be a very creative application of the theme and a fairly unique twist on platformers!