Schism by agentparsec
[$$embed-1107.zip]
Schism

About the game
You have picked up a crystal that has cursed you to shift between two different dimensions every 10 seconds. The only way to be free of it is to collect the other three crystals nearby. They only exist in the normal dimension, and are only visible when you are close, but the crystal you hold will ping when you are near another crystal, and will ping faster as you approach it.
While in the dark dimension, everything can hurt you, even the trees. If you are hurt, you will heal (slowly) when back in the normal world.

Controls
- Mouse to look
- WASD to move
- Shift to sprint (mind your stamina)
- Escape to quit (NOTE: In the WebGL version, press escape twice)

Made using
- Unity 2021.3.0f1 (game engine)
- Reaper v5.983/x64 rev 3fd15a (music)
- GoldWave 6.41 (sound)
- GIMP 2.10.20 (textures)
- Blender 2.81 (model)
Hints
- Trees move randomly, but are still dangerous to touch.
- Rocks will pursue you only when not looked at. They will get gradually faster over time. Listen to their sound to know if they are getting close.
- A barrier prevents you from leaving the area, and marks a circle around it. All the crystals will be within the circle, but not too close to the center (where you start)
| Link | https://agentparsec.itch.io/schism |
| Link | https://agentparsec.itch.io/schism |
| Link | https://agentparsec.itch.io/schism |
| Apple macOS (untested) | https://agentparsec.itch.io/schism |
| Linux (untested) | https://agentparsec.itch.io/schism |
| Original URL | https://ldjam.com/events/ludum-dare/51/schism |
Ratings
| Given | 14🗳️ | 3🗨️ |
https://ludumdare.com/resources/guides/embedding/
That was very scary.
That was really scary.
The trees would move and chase me, the rocks would become dark creatures making creepy sounds and worst of all! those beautiful, pure, white, clean, full of light creatures would become an abomination of the dark. I loved it! really nice graphics, and the gameplay was really good, it was hard to find the crystals (didn't finish the game yet), but it doesn't seem impossible. I also loved the death screen, it added a lot to the scary vibe of the game. well done, wonderful job!
edit: I forgot to say that the music was also awesome, especially the cahgnes between epic and scary were amazing, well done!
I loved the atmosphere of this game (and hated the sound effect when I got eaten haha). The music and audio is really well done!
The gameplay loop could use improving - I kinda felt like I was running around in circles, and it was really easy to get lost. Maybe more unique landmarks would make it easier to remember where the player had already been?
I wasn't able to find any more than one crystal. Maybe some hints about where to go besides the pinging sound? I found it easy to lose my direction in the shadow realm. Still, top marks for sound and mood here. well-done!