phase by Matt Swieboda

[raw]
made by Matt Swieboda for Ludum Dare 51 (JAM)

controls:

WASD - move Q/E - switch super weapon (fires every 10 sec) Mouse L button - fire

protect the 3 star bases, and rack up the highest score

itch<em>io</em>cover.png

Ratings

Given 37🗳️ 28🗨️

Feedback

🎤 Matt Swieboda
03. Oct 2022 · 23:00 UTC
my high score so far `1675`

![image.png](///raw/a07/22/z/517e7.png)

:D


there are definitely some bugs, and things we intended to fix such as
- not always spawning 2 more carriers when one dies)
- carrier can float over asteroids and through star bases
- bumping is hard to avoid, can cause unknown damage
- show player health, or enemy health percentages/indicators

but fairly playable so far. Let us know what we could have improved, given the time restraints.

we also fully intended on a starry, galaxy background, with a nebula, but I didn't have time to throw those in there unfortunately

![bg.png](///raw/a07/22/z/5188a.png)![nebula.png](///raw/a07/22/z/5188c.png)
CooLguNxDD
03. Oct 2022 · 23:26 UTC
Yes, the game is a lot bit buggy. Typical Game Jam Game don't expect to much. The game itself is awesome, and you can further improve the game base on 10s. Good work
🎤 Matt Swieboda
03. Oct 2022 · 23:36 UTC
Thanks @coolgunxdd any specific bugs that were particularly bothersome?
Coda Highland
04. Oct 2022 · 02:44 UTC
Hey, another space shooter!

Pretty solid. Would be fun with twin-stick controls, I think.
🎤 Matt Swieboda
04. Oct 2022 · 02:49 UTC
totally agreed joysticks would be great! If I continue with it, I'll shoot for that
GameJMunk
04. Oct 2022 · 05:24 UTC
It's cool to see people using less popular frameworks like SFML. But.. no linux compile? :'(
Fudgeawsome
04. Oct 2022 · 06:03 UTC
pretty nice space shooter game, fixing the bugs are definitely an area of improvement
Eugenik
04. Oct 2022 · 13:06 UTC
Very fun! Nice job!.
NottaHipster98
04. Oct 2022 · 22:17 UTC
The art assets were clean and fun to watch. GG!
Raphiell
04. Oct 2022 · 23:17 UTC
Sweet little shooter. I blasted through the asteroids and found a bunch of orange ships sitting around and 2 more starbases. Curious!

Well done!
🎤 Matt Swieboda
05. Oct 2022 · 15:21 UTC
@gamejmunk I probably should have kicked off linux builds, sorry about that. maybe if I get some time tonight
🎤 Matt Swieboda
05. Oct 2022 · 15:23 UTC
@raphiell those are blockade ships that will auto fire enemies, if they make it to the 3rd base, as a last ditch defense. (Try having your first 2 star bases get destroyed)
Core Foliant
06. Oct 2022 · 13:49 UTC
So interesting gameplay) Good job)!
Sh4dUp
08. Oct 2022 · 06:25 UTC
Hey overall a really good space shooter game, loved the art style. if we ignore the bugs it addictive
SimplePotential
13. Oct 2022 · 21:05 UTC
Nice shooter, might need a bit of polish but overall fun to play. Nice job
macaroni.dev
21. Oct 2022 · 01:46 UTC
Windows seems very sure that `phase.exe` is a Trojan and won't let me play it.
🎤 Matt Swieboda
26. Oct 2022 · 20:00 UTC
@macaroni-dev yes, sorry about that! It's a simple .exe I compiled in C# that calls a script using `system("phase.o")` and because of that it probably gets flagged as a virus, since it's so generic and broad. For now it was the only way I knew to make it an `.exe` run the compiled crystal program. Alternatively I could have had a batch file (`.bat`) that ran it instead. Next time around, I'll find a way to make an exe more friendly to windows anti-virus stuff.

Apologies for that, you'd have to allow it to run, or disable anti-virus.