Geometry Wave by LDJam user 262634
----- Game infos -----
Geometry Waves is a 2D survival-like mini-game where you need to survive waves of ennemies and missiles coming your way. Every 10 seconds, a random event will come to bother you, such as adding a bunch of enemies or permanently changing enemy rates and speed. To survive, you have a sword that fires lasers that explodes (because why not). You can destroy enemies with you sword or your laser but the missiles can only be destroyed with the sword.
Controls : left click to move right click to swing/shoot
----- Other infos -----
So this is my first solo game jam and I wanted to have some fun and do something cool aaand I got sick the first day of the jam. shit happens. Still managed to do something decent with only my own work only (code and music/sfx). I would have liked to do a way better game, have fun and try to do cool sprites by myself but right now I am too tired and I want to be able to go to school this week ... makes me kinda sad.
The game was made with Unity and the sounds with sfxr and beepbox.
Still, feel free to post anonymous comment about bugs or what I could have done better.
For bugs, I am aware that some sounds are louder than others (still have no idea why) and that somes projectiles are too fast, it was not the same in the editor even though I thought time.deltatime fixed thoses kinds of issues.
| GoogleDrive | https://drive.google.com/drive/folders/1l1h_AbfLzhBPc9xa49Me0SWzHKVbYZMU?usp=sharing |
| Original URL | https://ldjam.com/events/ludum-dare/51/geometry-wave |
Ratings
| Given | 0🗳️ | 0🗨️ |
(PS: Did you intend to turn all ratings off for your game??)