Wyrmweaver by LDJam user 267116
A twin stick shooter where your attacks create turrets that repeat the attack every 10 seconds. Use them to fight the enemy spawners that are also spawning enemies every 10 seconds!
Only was able to spend about a day on this one but hope you enjoy it all the same.

Credit to Dan Zadorozny for the Saint Martyr font https://www.iconian.com/
Controls: - WASD: Movement - Mouse: Aiming - Mouse1: Fire Normal Projectile - Mouse2: Fire Beam Projectile - Space: Stomp Attack - Shift: Boost - Escape/P: Pause
| Link | https://caius.itch.io/wyrmweaver |
| Link | https://caius.itch.io/wyrmweaver |
| Link | https://caius.itch.io/wyrmweaver |
| Original URL | https://ldjam.com/events/ludum-dare/51/wyrmweaver |
Ratings
| Given | 39🗳️ | 41🗨️ |
As other said, some sound/visual feedback when a cool down finishes and when we shoot would have been nice.
Nice entry.
I really like the concept of all these "turrets" generated with our proper shoots. We create the chaos and it stays satisfying. The only real bad points would be some ennemies very very hard to dodge if you don't have luck, and sometimes the interface hides other mobs.
Great job for the cheats, by the way. Good initiative.
That was fun, good job !

Love2D carried me from LD28 all the way through to LD46, after which I switched to Godot and never looked back. ^_^; Still - definitely respect seeing Love2D projects out in the wild!
I love the gameplay concept, but it's a shame an arena shooter like this doesn't have music or sound effects to enhance the experience. Even some nice explosion effects on enemy death would've elevated this. Don't discount the importance of visual flair - the graphics are competent, but a little bit of pyrotechnic flash would've gone a long way here!