{"author_link":"\/users\/301620","author_name":"LDJam user 301620","author_uid":1301620,"comments":[{"id":843152,"author_name":"LDJam user 300745","author_uid":"300745","epoch":1664781887,"text":"It looks great, an interesting escape room.\nThe mouse control is not working fine for the \"Look\", when you move the mouse too far from the middle circle, it no longer works. So I need to use the arrows and that way it is a bit more difficult to manage it.\nNote: I have tried the embedded version.","format":"md","likes":2,"spam":"N"},{"id":843200,"author_name":"Dfyzet","author_uid":"dfyzet","epoch":1664783266,"text":"Yeah, I beat the game!\nGreat job! I love the variety of puzzles and how they randomly shuffled for each try! Nice concept, nice graphics!\nSome kind of focusing music here would definitely be in the theme, but the atmosphere is conveyed so well","format":"md","likes":2,"spam":"N"},{"id":843336,"author_name":"LDJam user 301620","author_uid":"301620","epoch":1664786182,"text":"Author here! bug reports: it seems the hints for the screw drivers and the twisty thing might jump around when they shouldn't. Apologies, if there is a way to publish bug fixes that'll happen eventually... :P","format":"md","likes":2,"spam":"N"},{"id":848512,"author_name":"Tero Pulkkinen","author_uid":"tero-pulkkinen","epoch":1664838070,"text":"I like the graphics alot. The colours are looking very nice. Learning the mouse movement took a while, but after some trial and error I started to get the idea. Good work.","format":"md","likes":1,"spam":"N"},{"id":848541,"author_name":"croze","author_uid":"croze","epoch":1664838202,"text":"Got the first 2 lights, but couldn't get the last one. Having some performance issues but was able to appreciate solving the puzzles, the randomness is cool too. I think at one point I just dissolved everything with acid lol.\n\nis there a desktop release that I can try for better framerate?","format":"md","likes":1,"spam":"N"},{"id":848671,"author_name":"Serxiolas","author_uid":"serxiolas","epoch":1664838805,"text":"We\u00b4ve got similar aproach on bomb defusing theme, but your game is definitively more \"game\" than mine XD. Took some time to get the idea. Good work!","format":"md","likes":1,"spam":"N"},{"id":848716,"author_name":"vgel","author_uid":"vgel","epoch":1664839004,"text":"Took me 6 attempts (not counting restarts when I got stuck on the level geometry with no way to progress). I think the hints were a bit too obscure in places, but the concept was pretty fun and with some polish and playtesting this could be really great, I think!","format":"md","likes":1,"spam":"N"},{"id":848723,"author_name":"Linnea Isaac","author_uid":"linnea-isaac","epoch":1664839035,"text":"There were some bugs yes, like I kept getting stuck between the red box and the battery box next to the timer. Anyway, I beat it and felt strangely compelled to keep playing until I did. Love it\n\nhave a cookie ","format":"md","likes":1,"spam":"N"},{"id":849931,"author_name":"LDJam user 301620","author_uid":"301620","epoch":1664844745,"text":"Me again (author of game) - fixed some bugs and updated some inputs. should be a little better now.\n\nif the mouse look is making you sad, i have some debug inputs:\nP - show mouse sensitivity\nthe '-' and '=' key adjust Y sensitivity (it's inverted so it's weird)\nthe '[' and ']' key adjust X","format":"md","likes":1,"spam":"N"},{"id":849955,"author_name":"LDJam user 301620","author_uid":"301620","epoch":1664844879,"text":"PC zip uploaded for download, if you fancy it.","format":"md","likes":1,"spam":"N"},{"id":868988,"author_name":"SnareRush","author_uid":"snarerush","epoch":1665002679,"text":"Fun memory game! Really enjoyed the feeling of progression as I gathered all the info and began to learn the room.\nThe bomb looks super swaggy too.","format":"md","likes":1,"spam":"N"},{"id":872530,"author_name":"FreeRunner","author_uid":"freerunner","epoch":1665064734,"text":"This is really well executed game, on kinda the similar concept as my own :) I really enjoy the graphics, the puzzle element and the use of colors which is refreshing. \n\nThere was a little stuttering running in Safari browser, but nothing gamebreaking :) \n\n","format":"md","likes":1,"spam":"N"},{"id":881128,"author_name":"Ben Barsdell","author_uid":"ben-barsdell","epoch":1665277094,"text":"This is a really interesting puzzle game. I struggled at first but eventually got it after 13 tries. The red herrings (I assume, unless I just didn't understand them; e.g., the batteries with numbers, and the ticks and crosses) really threw me off. UPDATE: I just tried it again and now there are new puzzles? Not sure how that works.\nSome of the wire colors clues were pretty difficult too. The overall puzzle design is great though, especially the way it changes slightly each time. It's a very interesting way to use the theme too, and solid graphics. Nice work!","format":"md","likes":1,"spam":"N"},{"id":888874,"author_name":"Aggrathon","author_uid":"aggrathon","epoch":1665831103,"text":"Nice escape room game! Quite innovative to use the time limit as an additional memory puzzle.","format":"md","likes":1,"spam":"N"},{"id":889884,"author_name":"aligator","author_uid":"aligator","epoch":1665948200,"text":"Cool game! I like it. Especially the idea to use the time as \"steps\" is a very interesting interpretation of the theme.","format":"md","likes":1,"spam":"N"},{"id":889947,"author_name":"JMad","author_uid":"jmad","epoch":1665955092,"text":"Very nice concept, I really like having to remember the placement, once I understand the puzzle, in order to defuse. Great job, definitely had fun.","format":"md","likes":1,"spam":"N"},{"id":890384,"author_name":"BeetleBox","author_uid":"beetlebox","epoch":1666011395,"text":"Reminiscent of KTaNE - I like it!\n\nThe minigames were fun to figure out, and I liked that despite them being randomly generated, each \"attempt\" spanning a couple rounds had some consistency to it.\n\nThe thing that I felt was missing most was sound.\nThe game doesn't need much, but a couple simple sound effects (even if it was just a simple beep to give feedback whenever an interaction happened) would go a long way. There were times if I wasn't sure whether the game was stuck, or whether some interaction with the bomb wasn't possible, and a couple sound effects would probably be the most cost effective way to cut down on that confusion.\n\nAnyway, had a lot of fun.\nThanks for the creative entry!","format":"md","likes":1,"spam":"N"}],"format":"md","images":["ld51\/wayback-placeholder.png"],"links":[{"url":"https:\/\/github.com\/RowenSIG\/Countdown","text":"C# Unity"},{"url":"https:\/\/wormytables.itch.io\/countdown","text":"Link"}],"metadata":{"g_key":"66317","g_author":"1301620","g_event":"LD51","g_eventkey":"114","g_subevent":"COMPO","g_urlkey":"285101","g_title":"Countdown","g_status":"WAYBACK","g_place":"99999","g_commentcount":"17","g_site2_node_id":"302965","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"302965","n_urlkey":"285101","n_parent":"296586","n_path":"\/events\/ludum-dare\/51\/countdown","n_slug":"countdown","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"301620","n_created":"0","n_modified":"0","n_version":"938669","n_status":"WAYBACK"},"node":{"id":302965,"parent":296586,"superparent":9,"author":301620,"type":"item","subtype":"game","subsubtype":"compo","published":"2022-10-02T20:15:29Z","created":"2022-09-30T19:58:20Z","modified":"2022-10-15T10:51:43Z","version":938669,"slug":"countdown","name":"Countdown","body":"The bomb is going to go off in 10 seconds!\nTime is frozen but every action costs a second.\n\nLive, die, repeat - it's like a repeating escape room!\n\nSupports Keyboard only, Keyboard and Mouse, Xbox Controller.\n  ~ No Sound ~\n\n\n![controls.png](\/\/\/raw\/43a\/94\/z\/4fae1.png)\n\n\nHow to play:\nAll codes and tools are hidden around the room - When the bomb explodes the room resets but the codes and tools return to where you found them.\nSo remember and optimise.\n\nFeatures 6 randomised bomb defusal modes. ","scope":"public","node-timestamp":"2022-10-02T22:19:38Z","meta":{"author":[301620],"cover":"\/\/\/content\/43a\/94\/z\/4f8e7.png","link-01":"https:\/\/github.com\/RowenSIG\/Countdown","link-01-tag":[50],"link-01-name":"C# Unity","link-02":"https:\/\/wormytables.itch.io\/countdown","link-02-tag":[42336]},"meta-timestamp":"2022-10-08T18:56:08Z","path":"\/events\/ludum-dare\/51\/countdown","parents":[1,5,9,296586],"files":[{"id":933,"author":301620,"node":302965,"tag":0,"name":"$$embed-933.zip","size":5777925,"timestamp":"2022-10-02T19:59:33Z","status":64},{"id":984,"author":301620,"node":302965,"tag":0,"name":"$$embed-984.zip","size":5777905,"timestamp":"2022-10-02T20:20:07Z","status":64},{"id":1000,"author":301620,"node":302965,"tag":0,"name":"$$embed-1000.zip","size":4366066,"timestamp":"2022-10-02T20:26:39Z","status":64},{"id":1005,"author":301620,"node":302965,"tag":0,"name":"countdown.zip","size":22444938,"timestamp":"2022-10-02T20:28:36Z","status":1},{"id":1008,"author":301620,"node":302965,"tag":0,"name":"countdown.zip","size":22444938,"timestamp":"2022-10-02T20:29:03Z","status":9},{"id":1048,"author":301620,"node":302965,"tag":0,"name":"$$embed-1048.zip","size":4365979,"timestamp":"2022-10-02T20:38:38Z","status":64},{"id":1660,"author":301620,"node":302965,"tag":0,"name":"$$embed-1660.zip","size":4365255,"timestamp":"2022-10-02T22:12:39Z","status":64},{"id":7426,"author":301620,"node":302965,"tag":0,"name":"$$embed-7426.zip","size":4365255,"timestamp":"2022-10-04T00:35:28Z","status":64},{"id":7434,"author":301620,"node":302965,"tag":0,"name":"$$embed-7434.zip","size":4360416,"timestamp":"2022-10-04T00:40:10Z","status":64},{"id":7437,"author":301620,"node":302965,"tag":0,"name":"$$embed-7437.zip","size":4360416,"timestamp":"2022-10-04T00:41:21Z","status":73},{"id":7455,"author":301620,"node":302965,"tag":0,"name":"countdown_pc.zip","size":22449510,"timestamp":"2022-10-04T00:53:40Z","status":9},{"id":8545,"author":301620,"node":302965,"tag":0,"name":"countdown.apk","size":19262199,"timestamp":"2022-10-06T23:57:36Z","status":9}],"files-timestamp":"2022-10-06T23:57:36Z","love":0,"comments":14,"comments-timestamp":"2022-10-15T10:51:43Z","grade":{"grade-01":18,"grade-02":18,"grade-03":18,"grade-04":18,"grade-05":18,"grade-06":15,"grade-07":17,"grade-08":18},"magic":{"cool":128.21619998812,"feedback":11,"given":27.125,"grade":17.5,"smart":5.2667140224349},"_wayback":{"timestamp":"20221016123744","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/296653+305921+299354+303752+305378+302389+303900+304878+305671+300555+299211+302981+299474+297931+302965+298748+305263+301040+300369+299092+297081+305905+299189+302186"}},"text":"The bomb is going to go off in 10 seconds!\nTime is frozen but every action costs a second.\n\nLive, die, repeat - it's like a repeating escape room!\n\nSupports Keyboard only, Keyboard and Mouse, Xbox Controller.\n  ~ No Sound ~\n\n\n![controls.png](\/\/\/raw\/43a\/94\/z\/4fae1.png)\n\n\nHow to play:\nAll codes and tools are hidden around the room - When the bomb explodes the room resets but the codes and tools return to where you found them.\nSo remember and optimise.\n\nFeatures 6 randomised bomb defusal modes. ","title":"Countdown","wayback_recovered":true,"wayback_source":{"timestamp":"20221016123744","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/296653+305921+299354+303752+305378+302389+303900+304878+305671+300555+299211+302981+299474+297931+302965+298748+305263+301040+300369+299092+297081+305905+299189+302186"}}