{"author_link":"\/author\/steveschnepp\/","author_name":"TheSnide","author_uid":"13443","comments":[{"author_name":"Stuntddude","author_uid":"31623","time":"Dec 16, 2015 @ 5:06pm","epoch":1450285260,"text":"I can tell it's a 3 hour game."},{"author_name":"karlipoppins","author_uid":"43949","time":"Dec 16, 2015 @ 5:08pm","epoch":1450285380,"text":"Cool physics for 3h. You should keep going and work on some gameplay, I think this has potential."},{"author_name":"Gyfis","author_uid":"63882","time":"Dec 21, 2015 @ 5:31pm","epoch":1450718760,"text":"Nice start! I'd enjoy to play a full game of this. What seems off is that the asteroids really lose speed when I release them - perhaps some confusion between angular and linear velocity?"},{"author_name":"alliel_a","author_uid":"65908","time":"Dec 26, 2015 @ 12:57pm","epoch":1451134320,"text":"nice game"}],"images":["ld34\/13443-30e0f2a6d1c9f1c163f86216de7e8660.jpg"],"links":[{"url":"http:\/\/snide.free.fr\/ld\/ld34\/gravsteroid.html","text":"Web"},{"url":"https:\/\/github.com\/steveschnepp\/tiny-2d-games\/tree\/master\/ld\/ld34","text":"Source"}],"metadata":{"g_key":"6634","g_author":"13443","g_event":"LD34","g_eventkey":"31","g_subevent":"COMPO","g_urlkey":"6764","g_title":"Gravsteroid","g_status":"UCHK1","g_place":"99999","g_commentcount":"4","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/13443-shot0-1450045223.png-eq-900-500.jpg"],"text":"Well, another quicky. Just had 3 hours this time, so a lot of things don't work, but mostly foes & collision detection.\r\n\r\nSo, it's just a sandbox game for now :)\r\n\r\nThe 2 controls are :\r\n* KEY_UP which attracts orbitals, and therefore increase their velocity\r\n* KEY_DOWN that releases orbitals, in order to hit incoming (which aren't implemented)\r\n\r\nIt's pure vanilla JS, so the source is included in the webpage.","title":"Gravsteroid"}