Cactus Hourglass by Tom Kun


Cactus Hourglass
A pattern based roguelike Top down shooter created in 48 hours for LD51
Theme: Every 10 seconds
Gameplay:
Listen to the hint sounds that reveal enemy patterns, so that you can plan and kill waves of enemies in 10 seconds to clear levels. Upgrade will be granted every 2 levels. How many levels can you defeat?
Control:
W/A/S/D to move
Mouse Left Click to shoot
Mouse Right Click to shoot charge attack (AOE)
Source files are being uploaded. Please check later if its not up yet.
Video: https://youtu.be/9_r-PUa8bNE
Ratings
| Given | 23🗳️ | 5🗨️ |
I like the character design! The cactus hat is fun. The guitar in the soundtrack is really cool, though the other sound effects are a loud and painful.
Cool game! Nice work.
**Edit**: By the way, you should remove Clayxels from your provided source code, as distribution is disallowed per the Standard Unity Asset Store EULA §3.5, and you are currently illegally distributing it.
Nice work!
I couldn't play much 'cause it keeps filling up my ram and crashing. Probably some memory allocation issue.

Also frame-rate is pretty bad... I have the feeling that it's not using my gpu at all.
@jose-bonilla @broodjethomaat @toppervideogames Good suggestions on balancing and the mechanics! Thx!
@ironcutter @ukulelefury Thanks for playing! Fixing framerate and optimization are in high priority :bow: